From 26958aff1b844a743a805b4f9075bee800b72a46 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 04 十一月 2025 14:35:37 +0800
Subject: [PATCH] 332 【主界面】座骑系统-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py | 17 +----------------
1 files changed, 1 insertions(+), 16 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 512cd75..aa67d78 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -25,7 +25,6 @@
import SkillShell
import ItemControler
import PlayerControl
-import PlayerSuccess
import GameFuncComm
import ShareDefine
import SkillCommon
@@ -33,19 +32,15 @@
import GameWorld
import IpyGameDataPY
import GameMap
-import OpenServerCampaign
import PlayerWeekParty
import CalcNoLineEffect
import PassiveBuffEffMng
import CrossPlayerData
import CalcLineEffect
-import PlayerActivity
import ChPyNetSendPack
import NetPackCommon
import PlayerActLunhuidian
-import PlayerActHorsePetTrain
import PlayerActTask
-import PlayerHorse
import GameObj
import random
@@ -357,7 +352,7 @@
petID = petStruct.PetID
petStruct.BindType = petItem.GetIsBind()
petStruct.Name = str(petStruct.PetID)#petNpcData.GetName() 配表不是UTF8会导致报错,默认用ID当名字
- petStruct.DailyTrainCnt = PlayerHorse.GetHorsePetSkinIndex(curPlayer, 2, npcID)
+ petStruct.DailyTrainCnt = 0
# 宠物lv 改为 阶级 用于客户端显示名字颜色用
# classLV = petItem.GetUserAttr(ShareDefine.Def_IudetPet_ClassLV)
# rolePet.SetLV(classLV)
@@ -519,8 +514,6 @@
PetControl.DoLogic_PlayerPetLearnSkillList(rolePet, learnSkillList)
RefreshPetItemAddAttr(curPlayer, True)
- # 开服活动数据
- OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_PetLV, GetTotalPetLV(curPlayer))
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Pet, petNPCID, False)
return True
@@ -745,8 +738,6 @@
#广播
sysMark = sysMarkList[i] if i < len(sysMarkList) else 'PetUpLv'
PlayerControl.WorldNotify(0, sysMark, [playerName, petNPCID, limitPetClassLV, skillid])
- #增加升级活跃点效果
- PlayerActivity.AddActivityByLVOnLearnSkill(curPlayer, skillid)
if not learnSkillList and updClassLV + 1 == maxClassLV:
PlayerControl.WorldNotify(0, 'PetUpLvMax', [playerName, petNPCID])
@@ -757,17 +748,12 @@
RefreshPetItemAddAttr(curPlayer, True)
- # 开服活动数据
- OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_PetLV, GetTotalPetLV(curPlayer))
-
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_PetClassLV, 1, [petNPCID, updClassLV + 1])
extraInfoDict = {"petItemIndex":PetItemIndex, "petNPCID":petNPCID}
extraInfoDict.update(eval(petDataItem.GetUserData()))
DataRecordPack.DR_ClassUpSystem(curPlayer, "PetClassUp", updClassLV, extraInfoDict)
#EventReport.WriteEvent_pet_class(curPlayer, petNpcData.GetName(), classLV, petClassExp, updClassLV, newClassExp)
- PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {autoBuyItemID:costItemCount})
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_PetUpItem, costItemCount)
PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, autoBuyItemID, costItemCount)
return
@@ -1119,7 +1105,6 @@
# 刷属性,更新排行榜
RefreshPetItemAddAttr(curPlayer, True)
- PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
if trainType == 2:
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_PetTrainItem2, costItemCount)
elif trainType == 3:
--
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