From 278f1e458cb113827a7c19f2557b9fb4f25914a9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 13 二月 2026 10:30:19 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(修正成员贡献值变更没有通知bug;跨服首次过天也要触发;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index d5de7ba..c87ffcd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -98,9 +98,9 @@
     coolDownTime = curSkill.GetCoolDownTime()
     remainTime = coolDownTime
     
-    skillTypeID = curSkill.GetSkillTypeID()
-    if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
-        reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
+    #skillTypeID = curSkill.GetSkillTypeID()
+    #if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
+    #    reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
         
     if isPassiveSkill(curSkill):
         if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:

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