From 2838ace78267ff0f7681f424fa939449061ae781 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 10:55:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统技能;增加触发方式被连击18,被追击19;增加buff状态限制管理支持,写死硬控中无法格挡、闪避、行动;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index 0b2a0a9..ecd028e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -24,8 +24,9 @@
import NetPackCommon
import PlayerOnline
import ShareDefine
-import PlayerTeam
import PyGameData
+import BattleObj
+import ObjPool
import datetime
import time
@@ -265,8 +266,9 @@
#GameWorldActionControl.Dispose_DailyActionState()
#GameWorldActionControl.Dispose_FBStateTime()
PlayerOnline.OnMinute()
+ BattleObj.OnMinute()
+ ObjPool.OnMinute()
- PlayerTeam.OnCheckTeamPlayerDisconnectTimeout(tick)
__CheckIpyDataRecycle(curTime)
return
--
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