From 2838ace78267ff0f7681f424fa939449061ae781 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 10:55:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统技能;增加触发方式被连击18,被追击19;增加buff状态限制管理支持,写死硬控中无法格挡、闪避、行动;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
index 91d42f1..a78b1b6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
@@ -67,8 +67,7 @@
 
 # 发送主服玩家数据给跨服
 def SendMergeData_Buff(curPlayer, buffID, plusValueList):
-    if buffID in [ChConfig.Def_SkillID_LimitSuperBuff,
-                  ChConfig.Def_SkillID_TJGSuperBuff]:
+    if buffID in [ChConfig.Def_SkillID_LimitSuperBuff]:
         # 不需要处理的buff
         return
     if curPlayer.GetGameObjType() != IPY_GameWorld.gotPlayer:

--
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