From 2838ace78267ff0f7681f424fa939449061ae781 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 10:55:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统技能;增加触发方式被连击18,被追击19;增加buff状态限制管理支持,写死硬控中无法格挡、闪避、行动;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index e28e859..29e0823 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -248,8 +248,6 @@
maxRefineExp = wingAttrIpyData.GetMaxRefineExp()
if curPlayer and wingProgress < maxRefineExp <= updWingProgress:
PlayerControl.WorldNotify(0, "WingsRefinePerfect", [curPlayer.GetPlayerName(), curItemID, curWing.GetUserData()])
- #if curPlayer and isColorChange:
- # PlayerSuccess.DoEquipSuccessLogic(curPlayer)
return
def GetWingRefineAttrData(itemID):
--
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