From 29ce3815e1b87549560d948261f0fbcf7585045c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 五月 2025 10:43:29 +0800
Subject: [PATCH] 102 【主界面】官职晋升-服务端(渡劫删除)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 0214b9f..170cc32 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -69,7 +69,6 @@
 import GameFuncComm
 import IpyGameDataPY
 import PlayerRune
-import GameLogic_DuJie
 import PyGameData
 import PlayerMagicWeapon
 import PlayerFeastTravel
@@ -5148,8 +5147,6 @@
         # 6.计算buff属性, buff层级的不算如战斗力
         #        算战斗力总值时该层影响的数值不统计,但刷属性时需计算
         SkillShell.CalcBuffers_Effect(curPlayer, allAttrListBuffs)
-        # 渡劫副本护法属性加成
-        GameLogic_DuJie.CalcDujieFBAttrAdd(curPlayer, allAttrListBuffs)
             
         #        层非线性战斗属性累加
         battleNolineAttrBuff = allAttrListBuffs[ChConfig.CalcAttr_BattleNoline]

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