From 29ce3815e1b87549560d948261f0fbcf7585045c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 29 五月 2025 10:43:29 +0800 Subject: [PATCH] 102 【主界面】官职晋升-服务端(渡劫删除) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 3 --- 1 files changed, 0 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 0214b9f..170cc32 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -69,7 +69,6 @@ import GameFuncComm import IpyGameDataPY import PlayerRune -import GameLogic_DuJie import PyGameData import PlayerMagicWeapon import PlayerFeastTravel @@ -5148,8 +5147,6 @@ # 6.计算buff属性, buff层级的不算如战斗力 # 算战斗力总值时该层影响的数值不统计,但刷属性时需计算 SkillShell.CalcBuffers_Effect(curPlayer, allAttrListBuffs) - # 渡劫副本护法属性加成 - GameLogic_DuJie.CalcDujieFBAttrAdd(curPlayer, allAttrListBuffs) # 层非线性战斗属性累加 battleNolineAttrBuff = allAttrListBuffs[ChConfig.CalcAttr_BattleNoline] -- Gitblit v1.8.0