From 2ab10b7ba31f961cb09099755007500541f7c9a4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 04 七月 2025 12:18:32 +0800 Subject: [PATCH] 16 卡牌服务端(修复排行榜数据重复bug;暂去除排行榜功能开启上榜限制;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py index e67af45..4b9a6a4 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py @@ -49,8 +49,8 @@ def DoBillboardOpen(curPlayer): ## 排行榜开启时需要处理的 - UpdatePlayerBillboardOnLeaveServer(curPlayer, True) # 主动同步一次榜单 - OpenServerCampaign.DoBillboardOpen(curPlayer) # 同步开服活动榜单 + #UpdatePlayerBillboardOnLeaveServer(curPlayer, True) # 主动同步一次榜单 + #OpenServerCampaign.DoBillboardOpen(curPlayer) # 同步开服活动榜单 return def BillboardOnLogin(curPlayer): @@ -203,9 +203,9 @@ ## 玩家可否上榜通用检查 if not GameWorld.IsNormalPlayer(curPlayer): return False - if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard): - GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID()) - return False + #if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard): + # GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID()) + # return False return True @@ -234,7 +234,7 @@ def UpdateBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, **kwargs): - ''' 更新跨服排行榜 + ''' 更新排行榜 @param billboardType: 排行榜索引类型,同个榜单类型可以有多个分组榜单数据,独立排序 @param groupValue1: 榜单分组1 @param dataID: 榜单唯一数据ID,如玩家ID等 @@ -276,7 +276,7 @@ billboardData = lastBillBoardData billboardData.Clear() else: - billboardData = billboardObj.AddNewBillboardData() + billboardData = billboardObj.AddNewBillboardData(dataID) if not billboardData: return @@ -314,7 +314,7 @@ billboardData.SetCmpValue2(cmpValue2) billboardData.SetCmpValue3(cmpValue3) - GameWorld.DebugLog("更新跨服排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s,%s" + GameWorld.DebugLog("更新排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s,%s" % (billboardType, groupValue1, groupValue2, dataID, isNewData, cmpValueChange, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID) if not autoSort: -- Gitblit v1.8.0