From 2bcc092eaf3d04df4934b6493847086929f988a0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 17 十一月 2025 15:21:42 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(增加每大回合每武将最大反击次数限制;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py | 4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
index 3e741e5..1108741 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -1574,7 +1574,7 @@
if turnNum > 1: # 第1回合不用刷新技能
RefreshObjSkillByBigTurn(batObj)
RefreshObjByBigTurn(turnFight, batObj)
-
+ batObj.ResetBigTurn() # 每大回合重置
TurnPassive.OnTriggerPassiveEffect(turnFight, batObj, ChConfig.TriggerWay_BigTurnStart)
return
@@ -1669,8 +1669,6 @@
remainTime -= 1
curSkill.SetRemainTime(remainTime)
GameWorld.DebugLog(" 更新技能CD: curID=%s,skillID=%s,remainTime=%s" % (curID, skillID, remainTime))
-
- batObj.ResetSkillTurnUseCnt() # 重置回合使用次数,放刷新CD后重置
return
def RefreshObjByBigTurn(turnFight, batObj):
--
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