From 2ccb840f9db8c61f7e9a0a336205713b41790bf3 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 06 八月 2025 19:52:49 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(import问题) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py | 7 +------ 1 files changed, 1 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py index d77d8fd..cb61f81 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py @@ -33,7 +33,6 @@ import ItemControler import ItemCommon import PyGameData -import EventShell import FBCommon import NPCCommon @@ -355,11 +354,7 @@ GameLogic_CrossGrassland.DoResetCrossGrassland(curPlayer, ipyData.GetEventType(), fdeventID) elif state == FDEventState_Visited: - #设置结束,暂不做限制,防止异常导致无法结束 -# if curState != FDEventState_Visiting: -# GameWorld.Log('缥缈仙域事件状态设置错误,fdeventID=%s, state=%s, curState=%s' % (fdeventID, state, curState)) -# return - EventShell.EventRespons_FairyDomain(curPlayer, ipyData.GetEventType()) + pass PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdeventID, state) NotifyVisitFairyDomainInfo(curPlayer, [fdeventID], 0) return True -- Gitblit v1.8.0