From 2cf5365a5e409b38bba122f9bd1b0a6bd217c1c0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 03 七月 2025 17:57:30 +0800
Subject: [PATCH] 16 卡牌服务端(删除无用的GY_Query_Offline_xxx命令)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
index b6f1fc3..7b987b7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -19,9 +19,6 @@
 import PlayerControl
 import AttackCommon
 import ChConfig
-import ChEquip
-import GameWorld
-import EventShell
 import FBLogic
 import GameObj
 import NPCCommon
@@ -121,6 +118,4 @@
         playerControl = PlayerControl.PlayerControl(curTagPlayer)
         playerControl.SetDead()
         FBLogic.DoFBOnNPCKill_Player(curNormalNPC, curTagPlayer, tick)
-        #触发玩家死亡事件
-        EventShell.EventRespons_PlayerEvent(curTagPlayer, "player_dead")
     return True

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