From 2cf5365a5e409b38bba122f9bd1b0a6bd217c1c0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 03 七月 2025 17:57:30 +0800
Subject: [PATCH] 16 卡牌服务端(删除无用的GY_Query_Offline_xxx命令)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py | 18 +-----------------
1 files changed, 1 insertions(+), 17 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
index b316024..5666fad 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -49,7 +49,6 @@
import ChPyNetSendPack
import NetPackCommon
import GameWorld
-import EventShell
import IPY_GameWorld
import ItemControler
import ChConfig
@@ -107,17 +106,6 @@
# @return 远程商店的npc
def GetDirectNpcID():
return 0
-
-#---------------------------------------------------------------------
-##结束事件
-# @param curPlayer 玩家实例
-# @param tick 时间戳
-# @return 返回值真, 逻辑运行成功
-# @remarks 结束事件
-def ExitEvent(curPlayer, tick):
-
- EventShell.DoExitEvent(curPlayer)
- return True
#---------------------------------------------------------------------
##请求商店物品列表
@@ -809,8 +797,7 @@
if not sendMailKey:
if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, event=[ChConfig.ItemGive_BuyItem, isForceEvent, dataDict]):
GameWorld.ErrLog("购买商城物品放入背包失败! itemID=%s, itemCount=%s" % (itemID, itemCount), curPlayer.GetPlayerID())
- EventShell.EventRespons_BuyItem(curPlayer, itemID, itemCount)
-
+
if ipyData.GetNotifyMark() and itemID == mainItemID:
PlayerControl.WorldNotify(0, ipyData.GetNotifyMark(), [curPlayer.GetName(), mainItemID, userData])
@@ -824,9 +811,6 @@
PlayerControl.SendMailByKey(sendMailKey, [curPlayer.GetID()], totalItemList, detail=dataDict)
else:
ItemControler.NotifyGiveAwardInfo(curPlayer, totalItemList, ChConfig.ItemGive_BuyItem, dataEx=shopType)
- #触发任务购买物品
- EventShell.EventRespons_ShopBuy(curPlayer, shopType)
- #curPlayer.ShopResult(itemIndex, IPY_GameWorld.tsrShopOK)
SyncShoppingResult(curPlayer, itemIndex, clientBuyCount)
if shopType == ShopType_FairyCeremony:
--
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