From 2e892e272f7aea0a7ffbae81e43731c6b20119e6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 04 八月 2025 10:46:12 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(竞技场支持进攻、防守阵容)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py | 10 ++++++++--
1 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
index c8c1aee..194814d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -24,6 +24,7 @@
import IPY_GameWorld
import GameWorld
import SkillShell
+import TurnAttack
import GameObj
#---------------------------------------------------------------------
@@ -55,8 +56,11 @@
return ChConfig.Type_Relation_None , ChConfig.Def_PASysMessage_None
#判断阵营
- attackerCampType = NPCCommon.GetFaction(curNormalNPC)
- defenderCampType = NPCCommon.GetFaction(curTagSummon)
+ attackerCampType = GameObj.GetFaction(curNormalNPC)
+ defenderCampType = GameObj.GetFaction(curTagSummon)
+
+ if attackerCampType != defenderCampType:
+ return ChConfig.Type_Relation_Enemy, ChConfig.Def_PASysMessage_None
#2.不攻击阵营相同(不包括二者都为中立)
if not (attackerCampType == ChConfig.CampType_Neutral and defenderCampType == ChConfig.CampType_Neutral):
@@ -132,6 +136,8 @@
#召唤兽死亡
if GameObj.GetHP(curTagSummonNPC) <= 0:
+ if TurnAttack.SetTurnObjKilled(curTagSummonNPC, curNormalNPC):
+ return
curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummonNPC)
#召唤兽死亡
curTagSummonNPCControl.SetKilled()
--
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