From 2e892e272f7aea0a7ffbae81e43731c6b20119e6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 04 八月 2025 10:46:12 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(竞技场支持进攻、防守阵容)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py | 4 ----
1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
index 5becad8..345acff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -30,7 +30,6 @@
import PlayerSuccess
import PlayerWeekParty
import ShareDefine
-import EventShell
import PyGameData
g_stoneCanPlaceList = [] # 可镶嵌的位置
@@ -219,8 +218,6 @@
Sycn_StoneHoleInfo(curPlayer, [equipPackIndex])
# 成就
DoStoneSuccess(curPlayer, classLV)
-
- EventShell.EventRespons_InlayStone(curPlayer)
return
@@ -578,7 +575,6 @@
DataRecordPack.DR_StoneItemChange(curPlayer, eventName,
{'equipPackIndex': equipPackIndex, "holeIndex": holeIndex, "stoneID": stoneID,
'changeStoneID': changeStoneID})
- EventShell.EventRespons_StoneChange(curPlayer)
return
--
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