From 2f70daba66fed14fcdef73ff2b2018a41a708741 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 18:59:12 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(关羽技能;增加效果6009-目标生命值低于x%必定暴击;增加技能计算方式类型5-按目标已损失生命计算伤害;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
index 5ecc842..49c485f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
@@ -105,7 +105,7 @@
     # 1.3 境界 - 被动技能
     for index in range(ipyDataMgr.GetRealmCount()):
         ipyData = ipyDataMgr.GetRealmByIndex(index)
-        LearnSkillIDInfo = ipyData.GetLearnSkillIDInfo()
+        LearnSkillIDInfo = {}
         if str(curJob) not in LearnSkillIDInfo:
             continue
         curJobLearnSkillIDList = LearnSkillIDInfo[str(curJob)]

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