From 3047503c169b6f73a383335d0953b489412ce154 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 27 十月 2025 16:44:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(孙坚技能;增加释放方式1005支持:根据击中的目标状态目标数额外buff属性; buff状态组限制改为支持配置数组;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py | 15 +++++----------
1 files changed, 5 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 33107f2..818c5a2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -405,9 +405,9 @@
#SkillShell.CalcBuffer_NPCBaseEffect(rolePet)
#宠物不可被攻击, 命中与攻速直接继承主人攻击属性,攻击取等级阶级加成
- rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
- rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
- rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
+ #rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
+ #rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
+ #rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
GameObj.SetPetDamPer(rolePet, GameObj.GetPetDamPer(curPlayer))
#rolePet.SetMAtkMin(curPlayer.GetMAtkMin())
#rolePet.SetMAtkMax(curPlayer.GetMAtkMax())
@@ -620,13 +620,8 @@
return
def GetMapCanOutPet(curPlayer):
- ## 检查本地图可否出战宠物,支持前端自定义场景
- customMapID = PlayerControl.GetCustomMapID(curPlayer)
- if customMapID:
- ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", customMapID)
- canOutPet = True if ipyMapData and ipyMapData.GetCanOutPet() else False
- else:
- canOutPet = GameWorld.GetMap().GetMapCanOutPet()
+ ## 检查本地图可否出战宠物
+ canOutPet = GameWorld.GetMap().GetMapCanOutPet()
return canOutPet
#---------------------------------------------------------------------
--
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