From 3047503c169b6f73a383335d0953b489412ce154 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 27 十月 2025 16:44:08 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(孙坚技能;增加释放方式1005支持:根据击中的目标状态目标数额外buff属性; buff状态组限制改为支持配置数组;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 872f3a8..0966036 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -21,6 +21,7 @@
import IpyGameDataPY
import ItemControler
import ChPyNetSendPack
+import PlayerActivity
import PlayerControl
import GameFuncComm
import PlayerGubao
@@ -502,6 +503,7 @@
syncCampIDList.append(campID)
GameWorld.DebugLog("淘金结束: campID=%s,goldID=%s,放入淘金仓库index=%s,panningCnt=%s" % (campID, goldID, index, panningCnt))
PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_GoldRush, 1)
+ PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_GoldRush, 1)
if not syncCampIDList:
return
--
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