From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 九月 2025 16:52:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py | 10 ++++++---- 1 files changed, 6 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py index be4346b..06c2a8d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py @@ -750,7 +750,7 @@ heroID = heroInfo.get("HeroID", 0) skinID = heroInfo.get("SkinID", 0) lv = heroInfo.get("LV", 1) - specialty, atkDistType, country, sex = 0, 1, 0, 1 + specialty, atkDistType, country, sex, job = 0, 1, 0, 1, 0 heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID) if heroID else None if heroIpyData: objName = heroIpyData.GetName() @@ -758,6 +758,7 @@ atkDistType = heroIpyData.GetAtkDistType() country = heroIpyData.GetCountry() sex = heroIpyData.GetSex() + job = heroIpyData.GetJob() if lineupPlayerID: fightPower = heroInfo.get("FightPower", 0) @@ -789,6 +790,7 @@ batObj.SetSpecialty(specialty) batObj.SetCountry(country) batObj.SetSex(sex) + batObj.SetJob(job) batObj.SetHero(heroID, skinID) skillManager = batObj.GetSkillManager() @@ -1514,7 +1516,7 @@ % (curID, tagID, skillID, hurtValue, lostHP, curBatObj.GetHP())) return -def OnObjAction(turnFight, curBatObj): +def OnObjAction(turnFight, curBatObj, isExtra=False): ## 战斗单位行动 if not curBatObj: return @@ -1530,12 +1532,12 @@ # 是否可行动状态判断 canAction = curBatObj.CanAction() if not canAction: - GameWorld.DebugLog("★回合%s %s 当前状态不可行动!" % (turnNum, objName)) + GameWorld.DebugLog("★回合%s %s 当前状态不可行动! isExtra=%s" % (turnNum, objName, isExtra)) return atk = curBatObj.GetAtk() curXP = curBatObj.GetXP() - GameWorld.DebugLog("★回合%s %s 行动 : atk=%s,curHP=%s/%s,curXP=%s" % (turnNum, objName, atk, curHP, curBatObj.GetMaxHP(), curXP)) + GameWorld.DebugLog("★回合%s %s %s行动 : atk=%s,curHP=%s/%s,curXP=%s" % (turnNum, objName, "额外" if isExtra else "", atk, curHP, curBatObj.GetMaxHP(), curXP)) turnFight.syncObjAction(turnNum, objID) TurnPassive.OnTriggerPassiveEffect(turnFight, curBatObj, ChConfig.TriggerWay_HeroActionStart) -- Gitblit v1.8.0