From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 九月 2025 16:52:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index ebdbc46..26475c4 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1393,7 +1393,8 @@ SkillTagAffect_HPHighest, # 血量最高 2 SkillTagAffect_Death, # 死亡单位 3 SkillTagAffect_UncontrolledPriority, # 未被控制优先 4 -) = range(5) +SkillTagAffect_AtkHighest, # 攻击力最高 5 +) = range(6) #技能施法目标 Def_UseSkillAim_Type = 3 @@ -3153,7 +3154,9 @@ BatObjState_Weak, # 虚弱 15 BatObjState_Charm, # 魅惑 16 BatObjState_Chaos, # 混乱 17 -) = range(18) + BatObjState_18, # 权谋 18 + BatObjState_FocusFire, # 军令/集火 19 +) = range(20) #玩家状态定义,不能超过31个,如超过,需扩展多个key支持 Def_PlayerStateList = ( @@ -4306,6 +4309,7 @@ PassiveEff_ChangeHurtType = 6002 # 变更伤害类型: 值1-伤害类型;值2-可附加验证处于xx状态 [状态1, 状态2, ...] PassiveEff_ChangeHurtMulti = 6003 # 变更伤害倍值(可增可减): 值1-变更倍值;值2-可附加验证处于xx状态 [状态1, 状态2, ...] PassiveEff_AddSkillPer = 6004 # 增加本次技能万分比: 值1-增加的万分比;值2-可附加验证处于xx状态 [状态1, 状态2, ...] +PassiveEff_AddSkillPerByJob = 6006 # 增加本次技能万分比: 值1-增加的万分比;值2-验证目标职业 PassiveEff_AddSkillTagCnt = 6007 # 增加技能目标数:值1-增加目标个数 PassiveEff_ImmuneControlBuff = 6008 # 生命值低于x%时免疫控制效果:值1-百分比 -- Gitblit v1.8.0