From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 九月 2025 16:52:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Hero.py | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Hero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Hero.py index 9150793..1c9827d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Hero.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Hero.py @@ -71,6 +71,8 @@ ipyDataMgr = IpyGameDataPY.IPY_Data() for index in range(ipyDataMgr.GetHeroCount()): ipyData = ipyDataMgr.GetHeroByIndex(index) + if not ipyData.GetPlayerCanUse(): + continue heroIDList.append(ipyData.GetHeroID()) else: heroIDList = [value2] @@ -148,7 +150,7 @@ # 突破 if value == "b": breakLV = msgList[2] if len(msgList) > 2 else 0 - PlayerHero.SetHeroBreakLV(heroItem, breakLV) + PlayerHero.SetHeroBreakLV(curPlayer, heroItem, breakLV) GameWorld.DebugAnswer(curPlayer, "设置武将突破: %s,itemIndex=%s" % (breakLV, itemIndex)) return @@ -314,7 +316,7 @@ if not IpyGameDataPY.GetIpyGameDataNotLog("HeroQualityBreak", quality, bLV): break breakLV = bLV - PlayerHero.SetHeroBreakLV(heroItem, breakLV, False) + PlayerHero.SetHeroBreakLV(curPlayer, heroItem, breakLV, False) # 星级 starMax = PlayerHero.GetHeroStarMax(heroItem) -- Gitblit v1.8.0