From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 九月 2025 16:52:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py index 7ccb093..2f9aa9a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py @@ -34,7 +34,6 @@ import NPCAI import ChConfig import NPCCommon -import NPCCustomRefresh import time import math import PlayerActivity @@ -394,7 +393,6 @@ # @remarks 函数详细说明. def __Func_NPCRefreshPoint(tick): #NPC刷新点处理逻辑 - NPCCustomRefresh.ProcessAllNPCRefresh(tick) return @@ -412,6 +410,9 @@ # if tick - curNPC.GetAttackTick() < ChConfig.TYPE_NPC_Tick_ProcessAI: # #攻击间隔没有到, 返回 # return + if curNPC.GetDictByKey(ChConfig.Def_Obj_Dict_TurnFightPosInfo): + #GameWorld.DebugLog("回合制NPC不处理AI!", curNPC.GetID()) + return npcID = curNPC.GetNPCID() endTick = GameWorld.GetGameFB().GetGameFBDictByKey(ChConfig.Def_FBDict_NPCShowEndTick % npcID) if endTick: -- Gitblit v1.8.0