From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 九月 2025 16:52:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index c5ce267..5bc9315 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -331,7 +331,6 @@ #玩家缓存 #PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName()) - #PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID()) #SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer)) #GetFamilyMgr().AddFamilyIDToFightPowerChangeList(curFamily.GetID(), jionPlayer.GetPlayerID()) return @@ -433,10 +432,6 @@ Sync_RequestAddFamilyInfo(curPlayer) __FamilyAffair_CheckReset(curPlayer) PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer) - #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer) - #GameLogic_FamilyBoss.OnEnterFamily(curPlayer) - #PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer) - #PlayerFamilyZhenfa.OnEnterFamily(curPlayer) return def __OnLeaveFamily(curPlayer, tick): -- Gitblit v1.8.0