From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 16:52:52 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index c5ce267..5bc9315 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -331,7 +331,6 @@
     
     #玩家缓存
     #PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
-    #PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID())
     #SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer))
     #GetFamilyMgr().AddFamilyIDToFightPowerChangeList(curFamily.GetID(), jionPlayer.GetPlayerID())
     return
@@ -433,10 +432,6 @@
     Sync_RequestAddFamilyInfo(curPlayer)
     __FamilyAffair_CheckReset(curPlayer)
     PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)
-    #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
-    #GameLogic_FamilyBoss.OnEnterFamily(curPlayer)
-    #PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer)
-    #PlayerFamilyZhenfa.OnEnterFamily(curPlayer)
     return
 
 def __OnLeaveFamily(curPlayer, tick):

--
Gitblit v1.8.0