From 30dd8ff93a00ada8262a35da0ede9c2088a7fd37 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 九月 2025 16:52:52 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮技能; 目标细分增加攻击力最高5; buff状态增加军令19;增加效果6006增加本次技能万分比验证职业;增加效果5015集火攻击军令目标;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFB.py |   19 -------------------
 1 files changed, 0 insertions(+), 19 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFB.py
index fe217b6..9550af1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFB.py
@@ -23,14 +23,11 @@
 
 #导入
 import FBLogic
-import GameLogic_SealDemon
-import GameLogic_ZhuXianBoss
 import IPY_GameWorld
 import PlayerControl
 import GameWorld
 import FBCommon
 import ChConfig
-import IpyGameDataPY
 import random
 #---------------------------------------------------------------------
 #全局变量
@@ -186,24 +183,12 @@
 #                          % (index, propertyID, playerManager.GetPlayerCount()))
             # 如果不是同一线路属性的,则跳过
             if propertyID == tagMapPropertyID:
-                if tagMapID == ChConfig.Def_FBMapID_SealDemon:
-                    hpPer = GameLogic_SealDemon.GetBossRemainHPPer(index, tagMapLineID, tick)
-                    
-                elif tagMapID == ChConfig.Def_FBMapID_ZhuXianBoss:
-                    hpPer = GameLogic_ZhuXianBoss.GetBossRemainHPPer(index, tagMapLineID, tick)
-                    
                 findGameWord = gameWorld
                 findPlayerManager = playerManager
                 break
             if not findGameWord and propertyID == 0:
                 findGameWord = gameWorld
                 findPlayerManager = playerManager
-        
-        if findPlayerManager and tagMapID == ChConfig.Def_FBMapID_ZhuXianBoss:
-            if packCMDList[3] !=-1 and not GameLogic_ZhuXianBoss.GetHasSameFamilyMerber(packCMDList[3], findPlayerManager):
-                notifyMark = "TryEnterJadeDynastyBossError_6"
-                findGameWord = None
-                GameWorld.DebugLog("    归属次数为0且没有同盟玩家在副本里!")
                 
         if findGameWord:
             if findGameWord.GetPropertyID() == 0:
@@ -254,10 +239,6 @@
     # 非协助玩家进入需要判断boss剩余血量是否允许进入
     if hpPer >= 0 and not PlayerControl.GetAssistTagPlayerID(curPlayer):
         minHPPer = 15
-        if mapID == ChConfig.Def_FBMapID_SealDemon:
-            minHPPer = IpyGameDataPY.GetFuncCfg('SealDemonFirstPos', 2)
-        elif mapID == ChConfig.Def_FBMapID_ZhuXianBoss:
-            minHPPer = IpyGameDataPY.GetFuncCfg('ZhuXianBossCntCfg', 4)
         if hpPer < minHPPer:
             GameWorld.DebugLog("boss血量少于可进入的最低血量百分比,无法进入!hpPer=%s,minHPPer=%s" % (hpPer, minHPPer))
             PlayerControl.NotifyCode(curPlayer, "DemonJar_Text4")

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