From 3372c42f7017bbe6f8e111197ef64476014e21e6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十一月 2025 17:38:24 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(增加游历系统;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 53 +++++------------------------------------------------
1 files changed, 5 insertions(+), 48 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 6592bf1..1107e1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -131,6 +131,7 @@
import PlayerHero
import PlayerOnline
import PlayerBeauty
+import PlayerTravel
import TurnAttack
import PlayerHJG
import ObjPool
@@ -731,6 +732,7 @@
PlayerActivity.OnPlayerLogin(curPlayer)
PlayerLLMJ.OnPlayerLogin(curPlayer)
PlayerBeauty.OnPlayerLogin(curPlayer)
+ PlayerTravel.OnPlayerLogin(curPlayer)
# 上线查询一次充值订单
curPlayer.SendDBQueryRecharge()
@@ -3112,54 +3114,6 @@
curPlayer.Syn_OfflineTimeQueryResult() # 通知客服端离线时间
return
-
-#//B0 24 领取家族悬赏奖励 #tagReceiveFamilyArrestAward
-#
-#struct tagReceiveFamilyArrestAward
-#
-#{
-# tagHead Head;
-# DWORD ArrestID; //悬赏任务ID
-#};
-## 领取家族悬赏奖励
-# @param index: 玩家索引
-# @param clientData: 封包结构体
-# @param tick: 时间戳
-# @return: None
-def ReceiveFamilyArrestAward(index, clientData, tick):
- return
-
-
-#//B0 26 请求家族悬赏奖励领取情况 #tagQueryFamilyArrestAwardReceiveState
-#
-#struct tagQueryFamilyArrestAwardReceiveState
-#
-#{
-# tagHead Head;
-#};
-## 请求家族悬赏奖励领取情况
-# @param index: 玩家索引
-# @param clientData: 封包结构体
-# @param tick: 时间戳
-# @return: None
-def QueryFamilyArrestAwardReceiveState(index, clientData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- Sync_FamilyArrestAwardReceiveState(curPlayer)
- return
-
-
-## 通知客户端家族悬赏任务奖励领取情况
-# @param curPlayer: 玩家实例
-# @return: None
-def Sync_FamilyArrestAwardReceiveState(curPlayer):
- awardReceiveState = ChPyNetSendPack.tagFamilyArrestAwardReceiveState()
- awardReceiveState.Clear()
-
- state = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyArrestAwardState)
- awardReceiveState.ReceiveState = state
- NetPackCommon.SendFakePack(curPlayer, awardReceiveState)
- return
-
def PlayerOnDay(curPlayer):
#玩法前瞻奖励
gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
@@ -3399,6 +3353,9 @@
elif adAwardType == 3:
treasureType = adAwardValue
PlayerTreasure.DoTreasure(curPlayer, treasureType, PlayerTreasure.CostType_ADFree)
+ # 游历体力
+ elif adAwardType == 4:
+ PlayerTravel.AddTravelEnergy(curPlayer, adAwardValue)
return
def ADCntOnDay(curPlayer):
--
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