From 3432541b467d53ffe4ed3872c734e76638e30df8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 24 十月 2025 17:58:12 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |   15 ++++++++-------
 1 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 0347383..e22230c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -460,13 +460,13 @@
         return -1
     curItemID = curItem.GetItemTypeID()
     useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % curItemID)
-    for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'):
-        if curItemID not in itemIDList:
-            continue
-        for itemID in itemIDList:
-            if itemID == curItemID:
-                continue
-            useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
+    #for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'):
+    #    if curItemID not in itemIDList:
+    #        continue
+    #    for itemID in itemIDList:
+    #        if itemID == curItemID:
+    #            continue
+    #        useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
     
     canUseCnt = max(0, maxCnt - useCnt)
     
@@ -608,6 +608,7 @@
                             ChConfig.Def_Effect_AddRealmExpRate:"Item_AddRealmExpRate", # 增加聚灵效率
                             ChConfig.Def_Effect_TouchMission:"Item_TouchMission",  # 触发任务接口
                             ChConfig.Def_Effect_HeroSkin:"Item_HeroSkin",  # 武将皮肤
+                            ChConfig.Def_Effect_FamilyTaofaCnt:"Item_FamilyTaofaCnt",  # 增加公会讨伐次数
                             #ChConfig.Def_Effect_AddArenaBattleCount:"Item_AddArenaBattleCount", # 增加竞技场挑战次数
                             #ChConfig.Def_Effect_FamilyImpeach:"Item_FamilyImpeach",  # 弹劾符
                             #ChConfig.Def_Effect_ClothesCoatSkin:"Item_ClothesCoatSkin", #激活时装皮肤

--
Gitblit v1.8.0