From 3432541b467d53ffe4ed3872c734e76638e30df8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 24 十月 2025 17:58:12 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   30 ++++--------------------------
 1 files changed, 4 insertions(+), 26 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 27a98e3..ae4a996 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,21 +27,18 @@
 import PlayerCoin
 import PlayerControl
 import PlayerFamily
-import PlayerFamilyZhenfa
 import PlayerLoginDayAward
 import NPCCommon
 import FunctionNPCCommon
 import PlayerGoldGift
 import PlayerActivity
 import FBCommon
-import PlayerSuccess
 import PlayerFreeGoods
 import ChItem
 import GameLogic_Tianzi
 import PlayerGoldInvest
 import PlayerCrossRealmPK
 import PlayerCrossChampionship
-import OpenServerCampaign
 import PlayerCostRebate
 import CrossActCTGBillboard
 import CrossActAllRecharge
@@ -92,6 +89,7 @@
 import PlayerMail
 import PlayerHero
 import PlayerTree
+import PlayerLLMJ
 
 import datetime
 import time
@@ -248,9 +246,6 @@
     # 常规过天
     if onEventType == ShareDefine.Def_OnEventType:
         
-        #开服活动
-        OpenServerCampaign.OnOpenServerCampaignDay(curPlayer)
-        
         #清空每日事件奖励
         curPlayer.SetDayProcessGameEventCount(0)
         
@@ -263,8 +258,6 @@
         
         PlayerCoin.OnDay(curPlayer)
         PlayerTree.PlayerOnDay(curPlayer)
-        #成就
-        PlayerSuccess.SuccOnDay(curPlayer)
         #投资
         PlayerGoldInvest.OnDay(curPlayer)
         #战令
@@ -281,6 +274,8 @@
         PlayerControl.PayCoinOnDay(curPlayer)
         ChPlayer.PlayerOnDay(curPlayer)
         PlayerActivity.OnDay(curPlayer)
+        PlayerLLMJ.PlayerOnDay(curPlayer)
+        FunctionNPCCommon.ShopItemOnDay(curPlayer)
         
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -304,9 +299,6 @@
         
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnDay(curPlayer, onEventType)
-        
-    # 商店物品购买兑换OnDay
-    FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
     #许愿池
     PlayerWishingWell.OnDay(curPlayer)
     #通天令
@@ -395,11 +387,10 @@
         
         #计算这一周的家族的活跃度
         CalcFamilyActiveValue(curPlayer)
-        #成就Onweek
-        PlayerSuccess.OnWeek(curPlayer)
         
         # 每周提示玩家提示vip等级加入贵宾俱乐部
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HasVIPClubNote, 0)
+        FunctionNPCCommon.ShopItemOnWeek(curPlayer)
         
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
         #竞技场
@@ -408,9 +399,6 @@
         
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnWeek(curPlayer, onEventType)
-    
-    # 商店物品购买兑换OnDay
-    FunctionNPCCommon.ShopItemOnWeek(curPlayer, onEventType)
     return
 
 #---------------------------------------------------------------------
@@ -451,8 +439,6 @@
         pass
         #OnMonthEx
         
-    # 商店物品购买兑换OnMonth
-    FunctionNPCCommon.ShopItemOnMonth(curPlayer, onEventType)
     return
 
 #---------------------------------------------------------------------
@@ -860,14 +846,6 @@
         
         if key == ShareDefine.Def_Notify_WorldKey_FBOpenRecord:
             PyGameData.FBOpenTimeRecord = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_VSFamilyInfo:
-            PyGameData.VSFamilyInfo = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
-            PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
             return
         
         if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:

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