From 3432541b467d53ffe4ed3872c734e76638e30df8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 24 十月 2025 17:58:12 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 30 ++++--------------------------
1 files changed, 4 insertions(+), 26 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 27a98e3..ae4a996 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,21 +27,18 @@
import PlayerCoin
import PlayerControl
import PlayerFamily
-import PlayerFamilyZhenfa
import PlayerLoginDayAward
import NPCCommon
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import FBCommon
-import PlayerSuccess
import PlayerFreeGoods
import ChItem
import GameLogic_Tianzi
import PlayerGoldInvest
import PlayerCrossRealmPK
import PlayerCrossChampionship
-import OpenServerCampaign
import PlayerCostRebate
import CrossActCTGBillboard
import CrossActAllRecharge
@@ -92,6 +89,7 @@
import PlayerMail
import PlayerHero
import PlayerTree
+import PlayerLLMJ
import datetime
import time
@@ -248,9 +246,6 @@
# 常规过天
if onEventType == ShareDefine.Def_OnEventType:
- #开服活动
- OpenServerCampaign.OnOpenServerCampaignDay(curPlayer)
-
#清空每日事件奖励
curPlayer.SetDayProcessGameEventCount(0)
@@ -263,8 +258,6 @@
PlayerCoin.OnDay(curPlayer)
PlayerTree.PlayerOnDay(curPlayer)
- #成就
- PlayerSuccess.SuccOnDay(curPlayer)
#投资
PlayerGoldInvest.OnDay(curPlayer)
#战令
@@ -281,6 +274,8 @@
PlayerControl.PayCoinOnDay(curPlayer)
ChPlayer.PlayerOnDay(curPlayer)
PlayerActivity.OnDay(curPlayer)
+ PlayerLLMJ.PlayerOnDay(curPlayer)
+ FunctionNPCCommon.ShopItemOnDay(curPlayer)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -304,9 +299,6 @@
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
-
- # 商店物品购买兑换OnDay
- FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
#许愿池
PlayerWishingWell.OnDay(curPlayer)
#通天令
@@ -395,11 +387,10 @@
#计算这一周的家族的活跃度
CalcFamilyActiveValue(curPlayer)
- #成就Onweek
- PlayerSuccess.OnWeek(curPlayer)
# 每周提示玩家提示vip等级加入贵宾俱乐部
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HasVIPClubNote, 0)
+ FunctionNPCCommon.ShopItemOnWeek(curPlayer)
elif onEventType == ShareDefine.Def_OnEventTypeEx:
#竞技场
@@ -408,9 +399,6 @@
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnWeek(curPlayer, onEventType)
-
- # 商店物品购买兑换OnDay
- FunctionNPCCommon.ShopItemOnWeek(curPlayer, onEventType)
return
#---------------------------------------------------------------------
@@ -451,8 +439,6 @@
pass
#OnMonthEx
- # 商店物品购买兑换OnMonth
- FunctionNPCCommon.ShopItemOnMonth(curPlayer, onEventType)
return
#---------------------------------------------------------------------
@@ -860,14 +846,6 @@
if key == ShareDefine.Def_Notify_WorldKey_FBOpenRecord:
PyGameData.FBOpenTimeRecord = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_VSFamilyInfo:
- PyGameData.VSFamilyInfo = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
- PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
return
if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
--
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