From 3432541b467d53ffe4ed3872c734e76638e30df8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 24 十月 2025 17:58:12 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 897d3b8..0966036 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -21,8 +21,10 @@
import IpyGameDataPY
import ItemControler
import ChPyNetSendPack
+import PlayerActivity
import PlayerControl
import GameFuncComm
+import PlayerGubao
import ShareDefine
import ObjPool
@@ -500,6 +502,8 @@
SetCampInfo(curPlayer, campID, 0, 0, 0, False)
syncCampIDList.append(campID)
GameWorld.DebugLog("淘金结束: campID=%s,goldID=%s,放入淘金仓库index=%s,panningCnt=%s" % (campID, goldID, index, panningCnt))
+ PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_GoldRush, 1)
+ PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_GoldRush, 1)
if not syncCampIDList:
return
--
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