From 35c596a6ed34680d9af09788274051c1c212d4eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 07 七月 2025 15:05:03 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化战斗武将跟NPC独立处理;去除程序无技能普攻,增加反击普攻;新增回合主动普攻技能功能类型23;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index 74520ef..d67d9e1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,7 +28,6 @@
import DataRecordPack
import PlayerWing
import PlayerDogz
-import EventShell
import random
import math
@@ -294,7 +293,6 @@
#itemColor = makeItemData.GetItemColor()
#itemQuality = makeItemData.GetItemQuality()
#PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
- #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
# 合成失败
else:
GameWorld.DebugLog("合成失败!")
--
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