From 35c596a6ed34680d9af09788274051c1c212d4eb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 07 七月 2025 15:05:03 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化战斗武将跟NPC独立处理;去除程序无技能普攻,增加反击普攻;新增回合主动普攻技能功能类型23;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py index 32d0998..eba6320 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py @@ -167,6 +167,8 @@ def IsFBPass(curPlayer, mapID, lineID): ## 副本线路是否已过关 passLineID = 0 + if mapID == ChConfig.Def_FBMapID_Main: + return PlayerControl.IsMainLevelPass(curPlayer, lineID) if mapID == ChConfig.Def_FBMapID_RealmTower: passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RealmTowerFloor) elif mapID == ChConfig.Def_FBMapID_SkyTower: -- Gitblit v1.8.0