From 367fd9c77f82b2c7960dc9281c270e550d3ecbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 15:23:37 +0800
Subject: [PATCH] 438 【方案】方案预设-服务端(修复当前流派子方案切换时如切武将方案,定军阁进攻武将不会刷新的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index cc14de1..20d42e0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -85,7 +85,7 @@
serverID = GameWorld.GetGameWorld().GetServerID()
GameWorld.Log("服务器启动初始化InitGameWorld: serverID=%s" % serverID)
DBDataMgr.OnServerStart() # 优先加载公共数据
- ItemCommon.InitPyItem()
+ #ItemCommon.InitPyItem() # 改为放 InitItem 加载
LoadDBPlayer()
PlayerViewCache.LoadRobot()
PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
--
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