From 367fd9c77f82b2c7960dc9281c270e550d3ecbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 15:23:37 +0800
Subject: [PATCH] 438 【方案】方案预设-服务端(修复当前流派子方案切换时如切武将方案,定军阁进攻武将不会刷新的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
index 6275bc3..a3732ef 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTravel.py
@@ -19,6 +19,7 @@
import PlayerControl
import IpyGameDataPY
import ChPyNetSendPack
+import PlayerGoldInvest
import NetPackCommon
import ItemControler
import PlayerBeauty
@@ -169,6 +170,7 @@
def GetTravelEnergyMax(curPlayer):
initEnergy = IpyGameDataPY.GetFuncCfg("TravelSet", 1)
addEnergy = PlayerBeauty.GetBeautyEffInfo(curPlayer, PlayerBeauty.EffType_TravelEnergy)[0]
+ addEnergy += PlayerGoldInvest.GetTravelEnergyAdd(curPlayer)
return initEnergy + addEnergy
def CheckTravelEnergyRecover(curPlayer, isNotify=True):
--
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