From 367fd9c77f82b2c7960dc9281c270e550d3ecbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 15:23:37 +0800
Subject: [PATCH] 438 【方案】方案预设-服务端(修复当前流派子方案切换时如切武将方案,定军阁进攻武将不会刷新的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py | 9 +--------
1 files changed, 1 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
index 0e1fad2..756b9fa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
@@ -21,7 +21,6 @@
#导入
import FBLogic
import GameWorld
-import EventShell
import PlayerControl
import FBCommon
#---------------------------------------------------------------------
@@ -64,13 +63,7 @@
if not retPos:
return
- #===============================================================================================
- # # 验证传送NPC条件是否符合
- # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick):
- # return
- #===============================================================================================
-
# 传送逻辑
- PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, 0)
+ PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], 0)
return
--
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