From 36ca116422692e921945cec810d36fc5c0951a93 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 04 九月 2025 11:51:18 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(满最大幸运时重置幸运为0)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 771 ++++++++++++++++++-----------------------------------------
1 files changed, 237 insertions(+), 534 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 8af8e79..e9a3861 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -59,6 +59,7 @@
"NPC":(
("DWORD", "NPCID", 1),
("char", "NPCName", 0),
+ ("DWORD", "RelatedHeroID", 0),
("BYTE", "Country", 0),
("BYTE", "AtkDistType", 0),
("BYTE", "Sex", 0),
@@ -84,6 +85,25 @@
("dict", "SpecAttrInfo", 0),
),
+ "NPCStronger":(
+ ("DWORD", "NPCID", 1),
+ ("float", "AtkRatio", 0),
+ ("float", "DefRatio", 0),
+ ("float", "MaxHPRatio", 0),
+ ("float", "StunRateRatio", 0),
+ ("float", "SuperHitRateRatio", 0),
+ ("float", "ComboRateRatio", 0),
+ ("float", "MissRateRatio", 0),
+ ("float", "ParryRateRatio", 0),
+ ("float", "SuckHPPerRatio", 0),
+ ("float", "StunRateDefRatio", 0),
+ ("float", "SuperHitRateDefRatio", 0),
+ ("float", "ComboRateDefRatio", 0),
+ ("float", "MissRateDefRatio", 0),
+ ("float", "ParryRateDefRatio", 0),
+ ("float", "SuckHPPerDefRatio", 0),
+ ),
+
"Skill":(
("DWORD", "SkillID", 1),
("DWORD", "SkillTypeID", 0),
@@ -106,17 +126,14 @@
("list", "EffectValues1", 0),
("BYTE", "TriggerWay1", 0),
("BYTE", "TriggerSrc1", 0),
- ("list", "TriggerParams1", 0),
("DWORD", "EffectID2", 0),
("list", "EffectValues2", 0),
("BYTE", "TriggerWay2", 0),
("BYTE", "TriggerSrc2", 0),
- ("list", "TriggerParams2", 0),
("DWORD", "EffectID3", 0),
("list", "EffectValues3", 0),
("BYTE", "TriggerWay3", 0),
("BYTE", "TriggerSrc3", 0),
- ("list", "TriggerParams3", 0),
("WORD", "CoolDownTime", 0),
("list", "IgnoreStates", 0),
("BYTE", "CurBuffState", 0),
@@ -125,7 +142,6 @@
("BYTE", "LayerMax", 0),
("DWORD", "BuffRepeat", 0),
("DWORD", "DieContinue", 0),
- ("list", "EnhanceSkillList", 0),
("DWORD", "FightPower", 0),
("char", "SkillMotionName", 0),
),
@@ -145,6 +161,7 @@
("WORD", "HPInheritPer", 0),
("dict", "BatAttrDict", 0),
("list", "FetterIDList", 0),
+ ("BYTE", "RecruitBySelf", 0),
),
"HeroTalent":(
@@ -297,6 +314,8 @@
("list", "WaveLineupIDList6", 0),
("list", "BossLineupIDList", 0),
("list", "AwardItemList", 0),
+ ("WORD", "NPCLV", 0),
+ ("float", "Difficulty", 0),
),
"NPCLineup":(
@@ -309,6 +328,8 @@
("DWORD", "PosNPCID6", 0),
("DWORD", "PosNPCID7", 0),
("DWORD", "BossID", 0),
+ ("list", "SkillIDExList", 0),
+ ("BYTE", "SkillExCnt", 0),
),
"Dienstgrad":(
@@ -467,10 +488,8 @@
"FuncOpenLV":(
("DWORD", "FuncId", 1),
("DWORD", "LimitLV", 0),
- ("DWORD", "LimitMagicWeapon", 0),
("WORD", "LimiRealmLV", 0),
("DWORD", "LimitMissionID", 0),
- ("BYTE", "LimitVIPLV", 0),
("char", "MailKey", 0),
),
@@ -825,6 +844,23 @@
("DWORD", "MaxHP", 0),
("DWORD", "Atk", 0),
("DWORD", "Def", 0),
+ ("BYTE", "ReHeroBreakLV", 0),
+ ("BYTE", "ReHeroAwakeLV", 0),
+ ("DWORD", "ReAtk", 0),
+ ("DWORD", "ReDef", 0),
+ ("DWORD", "ReMaxHP", 0),
+ ("DWORD", "ReStunRate", 0),
+ ("DWORD", "ReSuperHitRate", 0),
+ ("DWORD", "ReComboRate", 0),
+ ("DWORD", "ReMissRate", 0),
+ ("DWORD", "ReParryRate", 0),
+ ("DWORD", "ReSuckHPPer", 0),
+ ("DWORD", "ReStunRateDef", 0),
+ ("DWORD", "ReSuperHitRateDef", 0),
+ ("DWORD", "ReComboRateDef", 0),
+ ("DWORD", "ReMissRateDef", 0),
+ ("DWORD", "ReParryRateDef", 0),
+ ("DWORD", "ReSuckHPPerDef", 0),
),
"SpecMapPlayerAttrFormat":(
@@ -860,26 +896,6 @@
("DWORD", "MDef", 0),
("DWORD", "FireDef", 0),
("DWORD", "SP", 0),
- ),
-
- "NPCStrengthen":(
- ("DWORD", "NPCID", 1),
- ("BYTE", "IsStrengthenByPlayerCount", 0),
- ("BYTE", "LVStrengthenMark", 0),
- ("BYTE", "LVStrengthenType", 0),
- ("BYTE", "CmpNPCBaseLV", 0),
- ("DWORD", "HitTime", 0),
- ("DWORD", "DefCoefficient", 0),
- ("DWORD", "AtkCoefficient", 0),
- ("DWORD", "AdjustCoefficient", 0),
- ("DWORD", "AtkInterval", 0),
- ("DWORD", "HitRate", 0),
- ("DWORD", "MissRate", 0),
- ("DWORD", "MonterNum", 0),
- ("DWORD", "IceAtkCoefficient", 0),
- ("DWORD", "IceDefCoefficient", 0),
- ("DWORD", "MaxEnduranceTime", 0),
- ("DWORD", "FightPowerCoefficient", 0),
),
"NPCTimeLostHP":(
@@ -1528,7 +1544,6 @@
("list", "CostMoneyList", 0),
("WORD", "EnsureCount", 0),
("BYTE", "OnceLucky", 0),
- ("WORD", "FullLucky", 0),
("char", "LuckyRateFormat", 0),
("BYTE", "LuckyGridNum", 0),
("dict", "GridNumMaxLimitInfo", 0),
@@ -1548,7 +1563,7 @@
("list", "GridItemRateList1", 0),
("list", "GridItemRateList2", 0),
("dict", "GridItemRateList3", 0),
- ("list", "LuckyItemRateList", 0),
+ ("dict", "LuckyItemRateInfo", 0),
),
"TreasureItemLib":(
@@ -1692,88 +1707,6 @@
("BYTE", "NeedNotify", 0),
),
- "ActGarbageSorting":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "CTGTypeEffValue", 0),
- ),
-
- "ActGarbageTask":(
- ("DWORD", "GarbageTasklD", 1),
- ("DWORD", "FinishNeedValue", 0),
- ("DWORD", "FinishTimeMax", 0),
- ("BYTE", "AutoProduce", 0),
- ("list", "ProduceGarbageRateList", 0),
- ),
-
- "ActBossTrial":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("dict", "SubmitItemAwardInfo", 0),
- ("BYTE", "SubmitAwardResetType", 0),
- ("WORD", "ActShopType", 0),
- ("list", "TemplateIDList", 0),
- ("list", "FamilyTemplateIDList", 0),
- ),
-
- "ActBossTrialTemplate":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("list", "MemAwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActHorsePetTrain":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("WORD", "ActShopType", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActHorsePetTrainBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActGubao":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("WORD", "ActShopType", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActGubaoBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
"ActLianqiBillTemp":(
("DWORD", "TemplateID", 1),
("BYTE", "Rank", 0),
@@ -1790,42 +1723,6 @@
("list", "GridWeightItemList", 0),
("list", "LayerAwardItemList", 0),
("list", "LayerWeightItemList", 0),
- ),
-
- "ActXianXiaMJ":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("BYTE", "IsDayReset", 0),
- ("WORD", "LVLimit", 0),
- ("DWORD", "UseItemID", 0),
- ("list", "UseMoneyInfo", 0),
- ("BYTE", "TemplateID", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("WORD", "LotteryAddScore", 0),
- ("WORD", "LayerAddScore", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActXianXiaMJBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActXianXiaMJAward":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "AwardLibType", 0),
- ("list", "AwardItemCountList", 0),
- ("list", "UnlockAwardLimitTimesList", 0),
- ("list", "AwardLibWeightList", 0),
- ("dict", "LibItemInfo", 0),
- ("dict", "ItemLayerLimitInfo", 0),
- ("dict", "ItemAwardTimesTotalInfo", 0),
),
"ActGodGift":(
@@ -1850,15 +1747,6 @@
("BYTE", "ChooseItemCount", 0),
("dict", "LibItemInfo", 0),
("list", "NotifyItemNumList", 0),
- ),
-
- "ActHorsePetFeast":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("list", "StartTimeList", 0),
- ("list", "EndTimeList", 0),
- ("WORD", "LVLimit", 0),
),
"ActBossReborn":(
@@ -2653,6 +2541,28 @@
("DWORD", "LVUPNeedTime", 0),
("list", "EquipColorRateList", 0),
),
+
+ "GoldRushCamp":(
+ ("BYTE", "CampID", 1),
+ ("WORD", "PanningUnlock", 0),
+ ("list", "MoneyUnlock", 0),
+ ),
+
+ "GoldRushWorker":(
+ ("BYTE", "WorkerID", 1),
+ ("WORD", "PlayerLVUnlock", 0),
+ ("list", "MoneyUnlock", 0),
+ ),
+
+ "GoldRushItem":(
+ ("BYTE", "GoldID", 1),
+ ("DWORD", "ItemID", 0),
+ ("BYTE", "ItemLV", 0),
+ ("DWORD", "ItemCount", 0),
+ ("DWORD", "RefreshWeight", 0),
+ ("BYTE", "WorkerMax", 0),
+ ("BYTE", "NeedSeconds", 0),
+ ),
}
@@ -2701,29 +2611,54 @@
def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
def GetNPCName(self): return self.attrTuple[1] # 名称 char
- def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
- def GetAtkDistType(self): return self.attrTuple[3] # 远近类型;1-近战;2-远程 BYTE
- def GetSex(self): return self.attrTuple[4] # 性别;1-男,2-女 BYTE
- def GetLV(self): return self.attrTuple[5] # 等级 WORD
- def GetAtk(self): return self.attrTuple[6] # 攻击力 DWORD
- def GetDef(self): return self.attrTuple[7] # 防御值 DWORD
- def GetMaxHP(self): return self.attrTuple[8] # 最大生命值,可超过20E DWORD
- def GetSkillIDList(self): return self.attrTuple[9] # 技能ID列表 list
- def GetFinalDamPer(self): return self.attrTuple[10] # 最终增伤 DWORD
- def GetFinalDamPerDef(self): return self.attrTuple[11] # 最终减伤 DWORD
- def GetMissRate(self): return self.attrTuple[12] # 闪避概率 DWORD
- def GetMissRateDef(self): return self.attrTuple[13] # 抗闪避概率 DWORD
- def GetSuperHitRate(self): return self.attrTuple[14] # 暴击概率 DWORD
- def GetSuperHitRateDef(self): return self.attrTuple[15] # 抗暴击概率 DWORD
- def GetStunRate(self): return self.attrTuple[16] # 击晕概率 DWORD
- def GetStunRateDef(self): return self.attrTuple[17] # 抗击晕概率 DWORD
- def GetComboRate(self): return self.attrTuple[18] # 连击概率 DWORD
- def GetComboRateDef(self): return self.attrTuple[19] # 抗连击概率 DWORD
- def GetParryRate(self): return self.attrTuple[20] # 格挡概率 DWORD
- def GetParryRateDef(self): return self.attrTuple[21] # 抗格挡概率 DWORD
- def GetSuckHPPer(self): return self.attrTuple[22] # 吸血比率 DWORD
- def GetSuckHPPerDef(self): return self.attrTuple[23] # 抗吸血比率 DWORD
- def GetSpecAttrInfo(self): return self.attrTuple[24] # 特殊属性信息 {"属性ID":值, ...} dict
+ def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
+ def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
+ def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
+ def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
+ def GetLV(self): return self.attrTuple[6] # 等级 WORD
+ def GetAtk(self): return self.attrTuple[7] # 攻击力 DWORD
+ def GetDef(self): return self.attrTuple[8] # 防御值 DWORD
+ def GetMaxHP(self): return self.attrTuple[9] # 最大生命值,可超过20E DWORD
+ def GetSkillIDList(self): return self.attrTuple[10] # 技能ID列表 list
+ def GetFinalDamPer(self): return self.attrTuple[11] # 最终增伤 DWORD
+ def GetFinalDamPerDef(self): return self.attrTuple[12] # 最终减伤 DWORD
+ def GetMissRate(self): return self.attrTuple[13] # 闪避概率 DWORD
+ def GetMissRateDef(self): return self.attrTuple[14] # 抗闪避概率 DWORD
+ def GetSuperHitRate(self): return self.attrTuple[15] # 暴击概率 DWORD
+ def GetSuperHitRateDef(self): return self.attrTuple[16] # 抗暴击概率 DWORD
+ def GetStunRate(self): return self.attrTuple[17] # 击晕概率 DWORD
+ def GetStunRateDef(self): return self.attrTuple[18] # 抗击晕概率 DWORD
+ def GetComboRate(self): return self.attrTuple[19] # 连击概率 DWORD
+ def GetComboRateDef(self): return self.attrTuple[20] # 抗连击概率 DWORD
+ def GetParryRate(self): return self.attrTuple[21] # 格挡概率 DWORD
+ def GetParryRateDef(self): return self.attrTuple[22] # 抗格挡概率 DWORD
+ def GetSuckHPPer(self): return self.attrTuple[23] # 吸血比率 DWORD
+ def GetSuckHPPerDef(self): return self.attrTuple[24] # 抗吸血比率 DWORD
+ def GetSpecAttrInfo(self): return self.attrTuple[25] # 特殊属性信息 {"属性ID":值, ...} dict
+
+# NPC成长表
+class IPY_NPCStronger():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
+ def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
+ def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
+ def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
+ def GetStunRateRatio(self): return self.attrTuple[4] # float
+ def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
+ def GetComboRateRatio(self): return self.attrTuple[6] # float
+ def GetMissRateRatio(self): return self.attrTuple[7] # float
+ def GetParryRateRatio(self): return self.attrTuple[8] # float
+ def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
+ def GetStunRateDefRatio(self): return self.attrTuple[10] # float
+ def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
+ def GetComboRateDefRatio(self): return self.attrTuple[12] # float
+ def GetMissRateDefRatio(self): return self.attrTuple[13] # float
+ def GetParryRateDefRatio(self): return self.attrTuple[14] # float
+ def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
# 技能表
class IPY_Skill():
@@ -2753,28 +2688,24 @@
def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
- def GetTriggerParams1(self): return self.attrTuple[21] # 触发参数 list
- def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
- def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
- def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
- def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
- def GetTriggerParams2(self): return self.attrTuple[26] # 触发参数 list
- def GetEffectID3(self): return self.attrTuple[27] # 效果ID3 DWORD
- def GetEffectValues3(self): return self.attrTuple[28] # 效果值列表3 list
- def GetTriggerWay3(self): return self.attrTuple[29] # 触发方式 BYTE
- def GetTriggerSrc3(self): return self.attrTuple[30] # 有效来源 BYTE
- def GetTriggerParams3(self): return self.attrTuple[31] # 触发参数 list
- def GetCoolDownTime(self): return self.attrTuple[32] # 技能冷却时间 WORD
- def GetIgnoreStates(self): return self.attrTuple[33] # 无视限制列表 list
- def GetCurBuffState(self): return self.attrTuple[34] # Buff状态值 BYTE
- def GetLastTime(self): return self.attrTuple[35] # 持续时间 WORD
- def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
- def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
- def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
- def GetDieContinue(self): return self.attrTuple[39] # Buff死亡存在 DWORD
- def GetEnhanceSkillList(self): return self.attrTuple[40] # 触发技能ID列表 list
- def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
- def GetSkillMotionName(self): return self.attrTuple[42] # 技能动作名 char
+ def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
+ def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
+ def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
+ def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
+ def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
+ def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
+ def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
+ def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
+ def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
+ def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
+ def GetCurBuffState(self): return self.attrTuple[31] # Buff状态值 BYTE
+ def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
+ def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
+ def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
+ def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
+ def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
+ def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
+ def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char
# 武将表
class IPY_Hero():
@@ -2796,7 +2727,8 @@
def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
- def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
+ def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
+ def GetRecruitBySelf(self): return self.attrTuple[14] # 招募需要本体 BYTE
# 武将星级天赋表
class IPY_HeroTalent():
@@ -3018,7 +2950,9 @@
def GetWaveLineupIDList5(self): return self.attrTuple[6] # 波5阵容ID列表,小队1阵容ID|小队2阵容ID|... list
def GetWaveLineupIDList6(self): return self.attrTuple[7] # 波6阵容ID列表,小队1阵容ID|小队2阵容ID|... list
def GetBossLineupIDList(self): return self.attrTuple[8] # Boss波阵容ID列表,小队1阵容ID|小队2阵容ID|... list
- def GetAwardItemList(self): return self.attrTuple[9] # 过关奖励列表,[[物品ID,个数], ...] list
+ def GetAwardItemList(self): return self.attrTuple[9] # 过关奖励列表,[[物品ID,个数], ...] list
+ def GetNPCLV(self): return self.attrTuple[10] # NPC等级 WORD
+ def GetDifficulty(self): return self.attrTuple[11] # 难度系数 float
# NPC阵容表
class IPY_NPCLineup():
@@ -3035,7 +2969,9 @@
def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
- def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetSkillIDExList(self): return self.attrTuple[9] # boss附加技能列表 list
+ def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
# 称号表
class IPY_Dienstgrad():
@@ -3284,11 +3220,9 @@
def GetFuncId(self): return self.attrTuple[0] # 功能标识 DWORD
def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
- def GetLimitMagicWeapon(self): return self.attrTuple[2] # 需要解锁法宝ID DWORD
- def GetLimiRealmLV(self): return self.attrTuple[3] # 需要境界等级 WORD
- def GetLimitMissionID(self): return self.attrTuple[4] # 需要完成的任务ID DWORD
- def GetLimitVIPLV(self): return self.attrTuple[5] # 需要VIP等级 BYTE
- def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+ def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
+ def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
+ def GetMailKey(self): return self.attrTuple[4] # 邮件 char
# 合成表
class IPY_ItemCompound():
@@ -3836,7 +3770,24 @@
def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
- def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+ def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+ def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
+ def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
+ def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
+ def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
+ def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
+ def GetReStunRate(self): return self.attrTuple[10] # DWORD
+ def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
+ def GetReComboRate(self): return self.attrTuple[12] # DWORD
+ def GetReMissRate(self): return self.attrTuple[13] # DWORD
+ def GetReParryRate(self): return self.attrTuple[14] # DWORD
+ def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
+ def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
+ def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
+ def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
+ def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
+ def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
+ def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
# 特殊地图玩家属性公式表
class IPY_SpecMapPlayerAttrFormat():
@@ -3887,31 +3838,6 @@
def GetMDef(self): return self.attrTuple[12] # 标准击杀时间/毫秒 DWORD
def GetFireDef(self): return self.attrTuple[13] # 脱机挂经验计算战力 DWORD
def GetSP(self): return self.attrTuple[14] # SP DWORD
-
-# 成长型怪物参数公式表
-class IPY_NPCStrengthen():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
- def GetIsStrengthenByPlayerCount(self): return self.attrTuple[1] # 是否根据人数成长 BYTE
- def GetLVStrengthenMark(self): return self.attrTuple[2] # 等级成长属性公式标记 BYTE
- def GetLVStrengthenType(self): return self.attrTuple[3] # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级; BYTE
- def GetCmpNPCBaseLV(self): return self.attrTuple[4] # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级 BYTE
- def GetHitTime(self): return self.attrTuple[5] # 受击次数 DWORD
- def GetDefCoefficient(self): return self.attrTuple[6] # 人物防御系数 DWORD
- def GetAtkCoefficient(self): return self.attrTuple[7] # 人物攻击系数 DWORD
- def GetAdjustCoefficient(self): return self.attrTuple[8] # 调整系数比例 DWORD
- def GetAtkInterval(self): return self.attrTuple[9] # 怪物攻击间隔 DWORD
- def GetHitRate(self): return self.attrTuple[10] # 对人物的命中率 DWORD
- def GetMissRate(self): return self.attrTuple[11] # 对人物的闪避率 DWORD
- def GetMonterNum(self): return self.attrTuple[12] # 怪物数 DWORD
- def GetIceAtkCoefficient(self): return self.attrTuple[13] # 元素攻击比例 DWORD
- def GetIceDefCoefficient(self): return self.attrTuple[14] # 元素抗性比例 DWORD
- def GetMaxEnduranceTime(self): return self.attrTuple[15] # 玩家最大承受伤害时间 DWORD
- def GetFightPowerCoefficient(self): return self.attrTuple[16] # 压制战斗力系数 DWORD
# NPC时间掉血表
class IPY_NPCTimeLostHP():
@@ -4845,14 +4771,13 @@
def GetCostMoneyList(self): return self.attrTuple[11] # 消耗货币列表 list
def GetEnsureCount(self): return self.attrTuple[12] # 每x次必出 WORD
def GetOnceLucky(self): return self.attrTuple[13] # 单次幸运值 BYTE
- def GetFullLucky(self): return self.attrTuple[14] # 满幸运值 WORD
- def GetLuckyRateFormat(self): return self.attrTuple[15] # 幸运格子概率公式 char
- def GetLuckyGridNum(self): return self.attrTuple[16] # 幸运格子编号 BYTE
- def GetGridNumMaxLimitInfo(self): return self.attrTuple[17] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
- def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
- def GetNotifyKey(self): return self.attrTuple[19] # 广播key char
- def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
- def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
+ def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
+ def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
+ def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
+ def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
+ def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
+ def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
+ def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
# 寻宝产出库表
class IPY_TreasureHouse():
@@ -4870,7 +4795,7 @@
def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
- def GetLuckyItemRateList(self): return self.attrTuple[9] # 满幸运产出概率饼图 [[概率, 格子编号], ...] list
+ def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
# 寻宝物品库
class IPY_TreasureItemLib():
@@ -5093,128 +5018,6 @@
def GetNeedItemList(self): return self.attrTuple[4] # 所需物品信息列表 [[物品ID,个数,是否绑定], ...] list
def GetNeedNotify(self): return self.attrTuple[5] # 是否需要广播 BYTE
-# 垃圾分类活动时间表
-class IPY_ActGarbageSorting():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
-
-# 垃圾分类任务产出表
-class IPY_ActGarbageTask():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGarbageTasklD(self): return self.attrTuple[0] # 垃圾任务ID DWORD
- def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 DWORD
- def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 DWORD
- def GetAutoProduce(self): return self.attrTuple[3] # 自动产生垃圾 BYTE
- def GetProduceGarbageRateList(self): return self.attrTuple[4] # 随机产生垃圾概率饼图 list
-
-# Boss历练活动表
-class IPY_ActBossTrial():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[6] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetSubmitItemAwardInfo(self): return self.attrTuple[8] # 提交凭证个数对应奖励 dict
- def GetSubmitAwardResetType(self): return self.attrTuple[9] # 提交凭证每日重置类型,0-跟随活动; 1-0点重置;2-5点重置 BYTE
- def GetActShopType(self): return self.attrTuple[10] # 开放商店类型,为0时不开放 WORD
- def GetTemplateIDList(self): return self.attrTuple[11] # 榜单模板编号列表 list
- def GetFamilyTemplateIDList(self): return self.attrTuple[12] # 仙盟榜单模板编号列表 list
-
-# Boss历练榜单模版表
-class IPY_ActBossTrialTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
- def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 骑宠养成活动时间表
-class IPY_ActHorsePetTrain():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
- def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 骑宠养成榜单模版表
-class IPY_ActHorsePetTrainBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 古宝养成活动时间表
-class IPY_ActGubao():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
- def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 古宝养成榜单模版表
-class IPY_ActGubaoBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
# 炼器榜单模版表
class IPY_ActLianqiBillTemp():
@@ -5242,57 +5045,6 @@
def GetGridWeightItemList(self): return self.attrTuple[4] # 格子物品权重随机库 [[权重,物品ID,个数], ...] list
def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
-
-# 仙匣秘境活动时间表
-class IPY_ActXianXiaMJ():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetIsDayReset(self): return self.attrTuple[5] # 是否每天重置 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetUseItemID(self): return self.attrTuple[7] # 消耗物品ID DWORD
- def GetUseMoneyInfo(self): return self.attrTuple[8] # 消耗货币信息 list
- def GetTemplateID(self): return self.attrTuple[9] # 模板ID BYTE
- def GetPersonalTemplateID(self): return self.attrTuple[10] # 个人排行模板编号 WORD
- def GetLotteryAddScore(self): return self.attrTuple[11] # 每次抽奖加积分 WORD
- def GetLayerAddScore(self): return self.attrTuple[12] # 每次跨层加积分 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[13] # 是否关联跨服活动 BYTE
-
-# 仙匣秘境榜单模版表
-class IPY_ActXianXiaMJBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 仙匣秘境奖池表
-class IPY_ActXianXiaMJAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
- def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
- def GetAwardItemCountList(self): return self.attrTuple[2] # 层选择个数列表 层1物品数|层2|… list
- def GetUnlockAwardLimitTimesList(self): return self.attrTuple[3] # 层抽X次后可产出(本层) 层1限制|层2|… list
- def GetAwardLibWeightList(self): return self.attrTuple[4] # 产出该库外权重 list
- def GetLibItemInfo(self): return self.attrTuple[5] # 本库物品随机库内权重(先随机库外权重,若产出再随机库内权重) dict
- def GetItemLayerLimitInfo(self): return self.attrTuple[6] # 物品产出奖池层限制 {物品ID:大于等于X层可产出, ...} dict
- def GetItemAwardTimesTotalInfo(self): return self.attrTuple[7] # 物品产出次数限制(所有层){物品ID:总产出次数, ...} dict
# 天帝礼包活动时间表
class IPY_ActGodGift():
@@ -5327,20 +5079,6 @@
def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# 骑宠盛宴活动
-class IPY_ActHorsePetFeast():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
- def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
# BOSS复活活动时间表
class IPY_ActBossReborn():
@@ -6609,6 +6347,43 @@
def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+
+# 淘金营地表
+class IPY_GoldRushCamp():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetCampID(self): return self.attrTuple[0] # BYTE
+ def GetPanningUnlock(self): return self.attrTuple[1] # 淘金次数解锁 WORD
+ def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金监工表
+class IPY_GoldRushWorker():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetWorkerID(self): return self.attrTuple[0] # BYTE
+ def GetPlayerLVUnlock(self): return self.attrTuple[1] # 主公等级解锁 WORD
+ def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金物品表
+class IPY_GoldRushItem():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetGoldID(self): return self.attrTuple[0] # 淘金ID BYTE
+ def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
+ def GetItemLV(self): return self.attrTuple[2] # 物品等级 BYTE
+ def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+ def GetRefreshWeight(self): return self.attrTuple[4] # 常规刷新权重 DWORD
+ def GetWorkerMax(self): return self.attrTuple[5] # 监工上限 BYTE
+ def GetNeedSeconds(self): return self.attrTuple[6] # 耗时秒 BYTE
def Log(msg, playerID=0, par=0):
@@ -6669,6 +6444,7 @@
self.__LoadFileData("DirtyName", onlyCheck)
self.__LoadFileData("FuncTeamSet", onlyCheck)
self.__LoadFileData("NPC", onlyCheck)
+ self.__LoadFileData("NPCStronger", onlyCheck)
self.__LoadFileData("Skill", onlyCheck)
self.__LoadFileData("Hero", onlyCheck)
self.__LoadFileData("HeroTalent", onlyCheck)
@@ -6746,7 +6522,6 @@
self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
self.__LoadFileData("GMAttr", onlyCheck)
self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
- self.__LoadFileData("NPCStrengthen", onlyCheck)
self.__LoadFileData("NPCTimeLostHP", onlyCheck)
self.__LoadFileData("EquipSuitAttr", onlyCheck)
self.__LoadFileData("WingRefineAttr", onlyCheck)
@@ -6821,22 +6596,10 @@
self.__LoadFileData("ActFamilyCTGAssistTemp", onlyCheck)
self.__LoadFileData("ActCollectWords", onlyCheck)
self.__LoadFileData("CollectWordsExchange", onlyCheck)
- self.__LoadFileData("ActGarbageSorting", onlyCheck)
- self.__LoadFileData("ActGarbageTask", onlyCheck)
- self.__LoadFileData("ActBossTrial", onlyCheck)
- self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
- self.__LoadFileData("ActHorsePetTrain", onlyCheck)
- self.__LoadFileData("ActHorsePetTrainBillTemp", onlyCheck)
- self.__LoadFileData("ActGubao", onlyCheck)
- self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
- self.__LoadFileData("ActXianXiaMJ", onlyCheck)
- self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
- self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
self.__LoadFileData("ActGodGift", onlyCheck)
self.__LoadFileData("ActGodGiftAward", onlyCheck)
- self.__LoadFileData("ActHorsePetFeast", onlyCheck)
self.__LoadFileData("ActBossReborn", onlyCheck)
self.__LoadFileData("BossReborn", onlyCheck)
self.__LoadFileData("ActRealmPoint", onlyCheck)
@@ -6932,6 +6695,9 @@
self.__LoadFileData("Xiangong", onlyCheck)
self.__LoadFileData("TiandaoTree", onlyCheck)
self.__LoadFileData("TreeLV", onlyCheck)
+ self.__LoadFileData("GoldRushCamp", onlyCheck)
+ self.__LoadFileData("GoldRushWorker", onlyCheck)
+ self.__LoadFileData("GoldRushItem", onlyCheck)
Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
return
@@ -7170,6 +6936,13 @@
def GetNPCByIndex(self, index):
self.CheckLoadData("NPC")
return self.ipyNPCCache[index]
+
+ def GetNPCStrongerCount(self):
+ self.CheckLoadData("NPCStronger")
+ return self.ipyNPCStrongerLen
+ def GetNPCStrongerByIndex(self, index):
+ self.CheckLoadData("NPCStronger")
+ return self.ipyNPCStrongerCache[index]
def GetSkillCount(self):
self.CheckLoadData("Skill")
@@ -7710,13 +7483,6 @@
self.CheckLoadData("NPCRealmStrengthen")
return self.ipyNPCRealmStrengthenCache[index]
- def GetNPCStrengthenCount(self):
- self.CheckLoadData("NPCStrengthen")
- return self.ipyNPCStrengthenLen
- def GetNPCStrengthenByIndex(self, index):
- self.CheckLoadData("NPCStrengthen")
- return self.ipyNPCStrengthenCache[index]
-
def GetNPCTimeLostHPCount(self):
self.CheckLoadData("NPCTimeLostHP")
return self.ipyNPCTimeLostHPLen
@@ -8235,62 +8001,6 @@
self.CheckLoadData("CollectWordsExchange")
return self.ipyCollectWordsExchangeCache[index]
- def GetActGarbageSortingCount(self):
- self.CheckLoadData("ActGarbageSorting")
- return self.ipyActGarbageSortingLen
- def GetActGarbageSortingByIndex(self, index):
- self.CheckLoadData("ActGarbageSorting")
- return self.ipyActGarbageSortingCache[index]
-
- def GetActGarbageTaskCount(self):
- self.CheckLoadData("ActGarbageTask")
- return self.ipyActGarbageTaskLen
- def GetActGarbageTaskByIndex(self, index):
- self.CheckLoadData("ActGarbageTask")
- return self.ipyActGarbageTaskCache[index]
-
- def GetActBossTrialCount(self):
- self.CheckLoadData("ActBossTrial")
- return self.ipyActBossTrialLen
- def GetActBossTrialByIndex(self, index):
- self.CheckLoadData("ActBossTrial")
- return self.ipyActBossTrialCache[index]
-
- def GetActBossTrialTemplateCount(self):
- self.CheckLoadData("ActBossTrialTemplate")
- return self.ipyActBossTrialTemplateLen
- def GetActBossTrialTemplateByIndex(self, index):
- self.CheckLoadData("ActBossTrialTemplate")
- return self.ipyActBossTrialTemplateCache[index]
-
- def GetActHorsePetTrainCount(self):
- self.CheckLoadData("ActHorsePetTrain")
- return self.ipyActHorsePetTrainLen
- def GetActHorsePetTrainByIndex(self, index):
- self.CheckLoadData("ActHorsePetTrain")
- return self.ipyActHorsePetTrainCache[index]
-
- def GetActHorsePetTrainBillTempCount(self):
- self.CheckLoadData("ActHorsePetTrainBillTemp")
- return self.ipyActHorsePetTrainBillTempLen
- def GetActHorsePetTrainBillTempByIndex(self, index):
- self.CheckLoadData("ActHorsePetTrainBillTemp")
- return self.ipyActHorsePetTrainBillTempCache[index]
-
- def GetActGubaoCount(self):
- self.CheckLoadData("ActGubao")
- return self.ipyActGubaoLen
- def GetActGubaoByIndex(self, index):
- self.CheckLoadData("ActGubao")
- return self.ipyActGubaoCache[index]
-
- def GetActGubaoBillTempCount(self):
- self.CheckLoadData("ActGubaoBillTemp")
- return self.ipyActGubaoBillTempLen
- def GetActGubaoBillTempByIndex(self, index):
- self.CheckLoadData("ActGubaoBillTemp")
- return self.ipyActGubaoBillTempCache[index]
-
def GetActLianqiBillTempCount(self):
self.CheckLoadData("ActLianqiBillTemp")
return self.ipyActLianqiBillTempLen
@@ -8305,27 +8015,6 @@
self.CheckLoadData("CrossActFamilyGCZSQ")
return self.ipyCrossActFamilyGCZSQCache[index]
- def GetActXianXiaMJCount(self):
- self.CheckLoadData("ActXianXiaMJ")
- return self.ipyActXianXiaMJLen
- def GetActXianXiaMJByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJ")
- return self.ipyActXianXiaMJCache[index]
-
- def GetActXianXiaMJBillTempCount(self):
- self.CheckLoadData("ActXianXiaMJBillTemp")
- return self.ipyActXianXiaMJBillTempLen
- def GetActXianXiaMJBillTempByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJBillTemp")
- return self.ipyActXianXiaMJBillTempCache[index]
-
- def GetActXianXiaMJAwardCount(self):
- self.CheckLoadData("ActXianXiaMJAward")
- return self.ipyActXianXiaMJAwardLen
- def GetActXianXiaMJAwardByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJAward")
- return self.ipyActXianXiaMJAwardCache[index]
-
def GetActGodGiftCount(self):
self.CheckLoadData("ActGodGift")
return self.ipyActGodGiftLen
@@ -8339,13 +8028,6 @@
def GetActGodGiftAwardByIndex(self, index):
self.CheckLoadData("ActGodGiftAward")
return self.ipyActGodGiftAwardCache[index]
-
- def GetActHorsePetFeastCount(self):
- self.CheckLoadData("ActHorsePetFeast")
- return self.ipyActHorsePetFeastLen
- def GetActHorsePetFeastByIndex(self, index):
- self.CheckLoadData("ActHorsePetFeast")
- return self.ipyActHorsePetFeastCache[index]
def GetActBossRebornCount(self):
self.CheckLoadData("ActBossReborn")
@@ -9011,6 +8693,27 @@
def GetTreeLVByIndex(self, index):
self.CheckLoadData("TreeLV")
return self.ipyTreeLVCache[index]
+
+ def GetGoldRushCampCount(self):
+ self.CheckLoadData("GoldRushCamp")
+ return self.ipyGoldRushCampLen
+ def GetGoldRushCampByIndex(self, index):
+ self.CheckLoadData("GoldRushCamp")
+ return self.ipyGoldRushCampCache[index]
+
+ def GetGoldRushWorkerCount(self):
+ self.CheckLoadData("GoldRushWorker")
+ return self.ipyGoldRushWorkerLen
+ def GetGoldRushWorkerByIndex(self, index):
+ self.CheckLoadData("GoldRushWorker")
+ return self.ipyGoldRushWorkerCache[index]
+
+ def GetGoldRushItemCount(self):
+ self.CheckLoadData("GoldRushItem")
+ return self.ipyGoldRushItemLen
+ def GetGoldRushItemByIndex(self, index):
+ self.CheckLoadData("GoldRushItem")
+ return self.ipyGoldRushItemCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
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