From 36d2a039e8fc31fd212ed381d843fafc43aa054b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 五月 2025 11:27:44 +0800
Subject: [PATCH] 16 卡牌服务端(删除旧版交易所、拍卖行、答题等部分不需要内容;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |    8 ++------
 1 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index e8c9970..1bc629e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -25,7 +25,6 @@
 import AttackCommon
 import ChItem
 import PlayerGMOper
-import GameLogInfo
 import ItemCommon
 import OperControlManager
 import ShareDefine
@@ -1054,7 +1053,6 @@
 # @return 返回值, 无意义
 # @remarks C++封包触发, 全局定时器, 处理玩家状态
 def __Func_ProcessState(tick):
-    timeClock = time.clock()
     #2009-07-01断言tick >=0 ,服务器tick为DWord,超过24天未重启硬件,将导致逻辑不可预知
     if tick < 0 :
         GameWorld.Log('###服务器运行时间超过24天 tick = %s' % (tick))
@@ -1068,10 +1066,8 @@
         if curPlayer.GetID() == 0:
             continue
         
-        ProcessPlayerState(curPlayer, tick) 
-    
-    #记录玩家逻辑处理总耗时
-    GameLogInfo.LogInfo_PlayerLogicTime(timeClock)
+        ProcessPlayerState(curPlayer, tick)
+        
     return
 
 #---------------------------------------------------------------------

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