From 378c281fc81dd9a136421503cc8cb267c0eaf995 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 28 九月 2025 16:13:24 +0800
Subject: [PATCH] 16 卡牌服务端(删除副本鼓舞、副本buff;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py                   |   70 -------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini                               |    6 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                       |    4 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py                       |   56 -----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py                   |  220 ----------------------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py                     |   54 -----
 PySysDB/PySysDBPY.h                                                                                      |   20 --
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py                        |    1 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py              |    1 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                          |    9 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py |  147 --------------
 11 files changed, 8 insertions(+), 580 deletions(-)

diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index dde1e3c..89399d8 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1629,16 +1629,6 @@
 	BYTE		ShowType;	//0-服务端通知,>0前端处理
 };
 
-//副本鼓舞表
-
-struct tagFbEncourage
-{
-	DWORD		_DataMapID;	//地图ID
-	BYTE		_InspireType; //鼓舞类型
-	WORD		InspireMaxLV;	//鼓舞等级限制
-	char		MoneyCount;	//单次消耗金钱数量
-};
-
 //地图标试点NPC刷新
 
 struct tagMapRefreshNPC
@@ -3101,16 +3091,6 @@
 	BYTE		_Type;		//按装备位对应类型查找
 	BYTE		_Star;	// 装备星数
 	WORD		LevelMax;	//洗练等级上限
-};
-
-//副本Buff表
-
-struct tagFBBuyBuff
-{
-	DWORD		_MapId;	//
-	WORD		_MoneyCnt;	//仙玉数量
-	DWORD		BuffID;	//BuffID
-	WORD		BuffCD;	//间隔时间s
 };
 
 //技能升级表
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index 49b6543..160b1bf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -495,9 +495,9 @@
 PacketSubCMD_10=
 PacketCallFunc_10=
 
-PacketCMD_11=0xB1
-PacketSubCMD_11=0x0A
-PacketCallFunc_11=OnFBBuyBuff
+PacketCMD_11=
+PacketSubCMD_11=
+PacketCallFunc_11=
 
 PacketCMD_12=0xA2
 PacketSubCMD_12=0x31
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index ab6fb06..dc12527 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -933,7 +933,6 @@
 Def_SkillID_Teleport = 1400     #瞬间移动 用于不影响攻击间隔
 Def_SkillID_VipBuff = 11500     # VIPbuff
 Def_SkillID_TeamVIPBuff = 22000     # VIP队伍buff, 攻守同盟
-Def_SkillID_FBEncourageBuff = 20051     # 副本鼓舞buff
 Def_SkillID_PoisonAtkBuff = 25180   # 毒攻buff
 Def_SkillID_DropOwnerBuff = 20040   # 掉落归属buff
 Def_SkillID_TianxuanBuff = 5100   # 天玄丹特殊掉落buff
@@ -4497,7 +4496,7 @@
 Def_Cost_BuyPack, # 购买背包格子
 Def_Cost_UseSpeaker, # 喇叭发言
 Def_Cost_Revive, # 复活
-Def_Cost_FBEncourage, # 副本鼓舞 5
+Def_Cost_5, # 副本鼓舞 5
 Def_Cost_GoldInvest, # 理财投资
 Def_Cost_Pray, # 祈祷
 Def_Cost_RecoverGain, # 资源找回
@@ -4538,7 +4537,7 @@
 Def_Cost_MysteryShopRefresh, # 神秘商店刷新
 Def_Cost_AuctionBid, # 拍卖行竞价
 Def_Cost_BuyDailyActionCnt, # 购买活动次数 45
-Def_Cost_FBBuyBuff, # 副本买buff
+Def_Cost_46, # 副本买buff
 Def_Cost_CreatFamily, # 创建仙盟
 Def_Cost_BuyKillBossCnt, #购买boss次数
 Def_Cost_EquipStar, #装备升星
@@ -4569,7 +4568,7 @@
                           Def_Cost_Unknown, "GMSetMoney", "Warehouse", Def_Cost_AuctionBid]
 
 # 可在跨服中消费的类型列表
-MergeServerCanCostType = [Def_Cost_UseSpeaker, Def_Cost_Revive, Def_Cost_FBEncourage]
+MergeServerCanCostType = [Def_Cost_UseSpeaker, Def_Cost_Revive]
 #内部仙玉不能用的消费类型列表
 UnUseInner_CostType = [Def_Cost_BourseBuy, Def_Cost_FamilyRedPacket, Def_Cost_AuctionBid]
 # 消费类型对应信息字典{消费类型:[eventName, 中文说明reason_name, 发送给9377的数据是否分消费子类], }
@@ -4594,7 +4593,6 @@
 Def_Cost_BuyPack:"BuyPack",
 Def_Cost_UseSpeaker:"UseSpeaker",
 Def_Cost_Revive:"Revive",
-Def_Cost_FBEncourage:"FBEncourage",
 Def_Cost_RefreshArrestTask:"RefreshArrestTask",
 Def_Cost_RefreshTimeShop:"RefreshTimeShop",
 Def_Cost_ResetGreatMasterSkill:"ResetTalentSkill",
@@ -4637,7 +4635,6 @@
 Def_Cost_MysteryShopRefresh:"MysteryShopRefresh",
 Def_Cost_AuctionBid:"AuctionBid",
 Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
-Def_Cost_FBBuyBuff:"FBBuyBuff",
 Def_Cost_CreatFamily:"CreatFamily",
 Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
 Def_Cost_EquipStar:"EquipStar",
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index cdd8bc4..07a9513 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -13655,62 +13655,6 @@
 
 
 #------------------------------------------------------
-# B1 0A 副本购买buff #tagCMFBBuyBuff
-
-class  tagCMFBBuyBuff(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("MapID", c_int),    
-                  ("MoneyCnt", c_ushort),    
-                  ]
-
-    def __init__(self):
-        self.Clear()
-        self.Cmd = 0xB1
-        self.SubCmd = 0x0A
-        return
-
-    def ReadData(self, stringData, _pos=0, _len=0):
-        self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
-
-    def Clear(self):
-        self.Cmd = 0xB1
-        self.SubCmd = 0x0A
-        self.MapID = 0
-        self.MoneyCnt = 0
-        return
-
-    def GetLength(self):
-        return sizeof(tagCMFBBuyBuff)
-
-    def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
-
-    def OutputString(self):
-        DumpString = '''// B1 0A 副本购买buff //tagCMFBBuyBuff:
-                                Cmd:%s,
-                                SubCmd:%s,
-                                MapID:%d,
-                                MoneyCnt:%d
-                                '''\
-                                %(
-                                self.Cmd,
-                                self.SubCmd,
-                                self.MapID,
-                                self.MoneyCnt
-                                )
-        return DumpString
-
-
-m_NAtagCMFBBuyBuff=tagCMFBBuyBuff()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFBBuyBuff.Cmd,m_NAtagCMFBBuyBuff.SubCmd))] = m_NAtagCMFBBuyBuff
-
-
-#------------------------------------------------------
 # B1 08 快速一键过关副本 #tagCMFBQuickPass
 
 class  tagCMFBQuickPass(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 7cce16d..1bf9608 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -5370,114 +5370,6 @@
 
 
 #------------------------------------------------------
-#A3 0A 副本鼓舞信息通知 #tagMCFBEncourageInfo
-
-class  tagMCFBEncourageCnt(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("MoneyType", c_ubyte),    # 金钱类型
-                  ("EncourageCnt", c_ubyte),    # 当前鼓舞次数
-                  ]
-
-    def __init__(self):
-        self.Clear()
-        return
-
-    def ReadData(self, stringData, _pos=0, _len=0):
-        self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
-
-    def Clear(self):
-        self.MoneyType = 0
-        self.EncourageCnt = 0
-        return
-
-    def GetLength(self):
-        return sizeof(tagMCFBEncourageCnt)
-
-    def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
-
-    def OutputString(self):
-        DumpString = '''//A3 0A 副本鼓舞信息通知 //tagMCFBEncourageInfo:
-                                MoneyType:%d,
-                                EncourageCnt:%d
-                                '''\
-                                %(
-                                self.MoneyType,
-                                self.EncourageCnt
-                                )
-        return DumpString
-
-
-class  tagMCFBEncourageInfo(Structure):
-    Head = tagHead()
-    Cnt = 0    #(BYTE Cnt)// 
-    InfoList = list()    #(vector<tagMCFBEncourageCnt> InfoList)// 次数信息
-    data = None
-
-    def __init__(self):
-        self.Clear()
-        self.Head.Cmd = 0xA3
-        self.Head.SubCmd = 0x0A
-        return
-
-    def ReadData(self, _lpData, _pos=0, _Len=0):
-        self.Clear()
-        _pos = self.Head.ReadData(_lpData, _pos)
-        self.Cnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
-        for i in range(self.Cnt):
-            temInfoList = tagMCFBEncourageCnt()
-            _pos = temInfoList.ReadData(_lpData, _pos)
-            self.InfoList.append(temInfoList)
-        return _pos
-
-    def Clear(self):
-        self.Head = tagHead()
-        self.Head.Clear()
-        self.Head.Cmd = 0xA3
-        self.Head.SubCmd = 0x0A
-        self.Cnt = 0
-        self.InfoList = list()
-        return
-
-    def GetLength(self):
-        length = 0
-        length += self.Head.GetLength()
-        length += 1
-        for i in range(self.Cnt):
-            length += self.InfoList[i].GetLength()
-
-        return length
-
-    def GetBuffer(self):
-        data = ''
-        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
-        data = CommFunc.WriteBYTE(data, self.Cnt)
-        for i in range(self.Cnt):
-            data = CommFunc.WriteString(data, self.InfoList[i].GetLength(), self.InfoList[i].GetBuffer())
-        return data
-
-    def OutputString(self):
-        DumpString = '''
-                                Head:%s,
-                                Cnt:%d,
-                                InfoList:%s
-                                '''\
-                                %(
-                                self.Head.OutputString(),
-                                self.Cnt,
-                                "..."
-                                )
-        return DumpString
-
-
-m_NAtagMCFBEncourageInfo=tagMCFBEncourageInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFBEncourageInfo.Head.Cmd,m_NAtagMCFBEncourageInfo.Head.SubCmd))] = m_NAtagMCFBEncourageInfo
-
-
-#------------------------------------------------------
 #A3 04 玩家扫荡信息 #tagMCFBWipeOutData
 
 class  tagMCFBData(Structure):
@@ -39167,118 +39059,6 @@
 
 m_NAtagMCAddXianyuanCoinMsg=tagMCAddXianyuanCoinMsg()
 ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCAddXianyuanCoinMsg.Head.Cmd,m_NAtagMCAddXianyuanCoinMsg.Head.SubCmd))] = m_NAtagMCAddXianyuanCoinMsg
-
-
-#------------------------------------------------------
-# B2 15 副本买buff信息通知 #tagMCFBBuyBuffInfo
-
-class  tagMCFBBuyBuffTime(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("MapID", c_int),    
-                  ("MoneyCnt", c_ushort),    
-                  ("BuyTime", c_int),    
-                  ]
-
-    def __init__(self):
-        self.Clear()
-        return
-
-    def ReadData(self, stringData, _pos=0, _len=0):
-        self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
-
-    def Clear(self):
-        self.MapID = 0
-        self.MoneyCnt = 0
-        self.BuyTime = 0
-        return
-
-    def GetLength(self):
-        return sizeof(tagMCFBBuyBuffTime)
-
-    def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
-
-    def OutputString(self):
-        DumpString = '''// B2 15 副本买buff信息通知 //tagMCFBBuyBuffInfo:
-                                MapID:%d,
-                                MoneyCnt:%d,
-                                BuyTime:%d
-                                '''\
-                                %(
-                                self.MapID,
-                                self.MoneyCnt,
-                                self.BuyTime
-                                )
-        return DumpString
-
-
-class  tagMCFBBuyBuffInfo(Structure):
-    Head = tagHead()
-    Cnt = 0    #(BYTE Cnt)
-    InfoList = list()    #(vector<tagMCFBBuyBuffTime> InfoList)
-    data = None
-
-    def __init__(self):
-        self.Clear()
-        self.Head.Cmd = 0xB2
-        self.Head.SubCmd = 0x15
-        return
-
-    def ReadData(self, _lpData, _pos=0, _Len=0):
-        self.Clear()
-        _pos = self.Head.ReadData(_lpData, _pos)
-        self.Cnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
-        for i in range(self.Cnt):
-            temInfoList = tagMCFBBuyBuffTime()
-            _pos = temInfoList.ReadData(_lpData, _pos)
-            self.InfoList.append(temInfoList)
-        return _pos
-
-    def Clear(self):
-        self.Head = tagHead()
-        self.Head.Clear()
-        self.Head.Cmd = 0xB2
-        self.Head.SubCmd = 0x15
-        self.Cnt = 0
-        self.InfoList = list()
-        return
-
-    def GetLength(self):
-        length = 0
-        length += self.Head.GetLength()
-        length += 1
-        for i in range(self.Cnt):
-            length += self.InfoList[i].GetLength()
-
-        return length
-
-    def GetBuffer(self):
-        data = ''
-        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
-        data = CommFunc.WriteBYTE(data, self.Cnt)
-        for i in range(self.Cnt):
-            data = CommFunc.WriteString(data, self.InfoList[i].GetLength(), self.InfoList[i].GetBuffer())
-        return data
-
-    def OutputString(self):
-        DumpString = '''
-                                Head:%s,
-                                Cnt:%d,
-                                InfoList:%s
-                                '''\
-                                %(
-                                self.Head.OutputString(),
-                                self.Cnt,
-                                "..."
-                                )
-        return DumpString
-
-
-m_NAtagMCFBBuyBuffInfo=tagMCFBBuyBuffInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFBBuyBuffInfo.Head.Cmd,m_NAtagMCFBBuyBuffInfo.Head.SubCmd))] = m_NAtagMCFBBuyBuffInfo
 
 
 #------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index 3e62f1a..1cf4a1e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -2109,153 +2109,6 @@
          
     return False
 
-
-## 副本行为 - 鼓舞buff
-#  @param curPlayer 玩家
-#  @param key 副本玩家字典key
-#  @param encourageType 金钱类型
-#  @param tick 当前时间
-#  @param isMaxlv 是否直接满级
-#  @return None
-def FbEncourageBuff(curPlayer, key, encourageType, tick, ownerID=0):
-    #GameWorld.Log("FbEncourageBuff moneyType=%s" % (moneyType))
-    curMapID = curPlayer.GetMapID()
-    curMapID = GetRecordMapID(curMapID)
-    ipyData = IpyGameDataPY.GetIpyGameData('FbEncourage', curMapID, encourageType)
-    if not ipyData:
-        return
-    maxCnt = ipyData.GetInspireMaxLV()
-    gameFB = GameWorld.GetGameFB()
-    ownerID = ownerID or curPlayer.GetID()
-    encourageLV = gameFB.GetPlayerGameFBDictByKey(ownerID, key)
-    encourageCntKey = 'FbEncourageCnt_%s' % encourageType
-    encourageCnt = gameFB.GetPlayerGameFBDictByKey(ownerID, encourageCntKey)
-    maxLV = IpyGameDataPY.GetFuncEvalCfg('FBEncourageBuff', 2, {}).get(curMapID, 0)
-    if encourageLV >= maxLV:
-        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_93643")
-        return
-    if encourageCnt >= maxCnt:
-        if encourageType == IPY_GameWorld.TYPE_Price_Silver_Money:
-            PlayerControl.NotifyCode(curPlayer, "Xjmj_CopperInspireFull")
-        else:
-            PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_93643")
-        return
-    
-    encourageCost = eval(ipyData.GetMoneyCount())
-    
-    costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, encourageType, encourageCost)
-    if not costMoneyList:
-        return
-    
-    # 扣除鼓舞消耗
-    infoDict = {"MapID":curMapID}
-    for moneyType, moneyCnt in costMoneyList:
-        if not PlayerControl.PayMoney(curPlayer, moneyType, moneyCnt, ChConfig.Def_Cost_FBEncourage, infoDict):
-            return
-    buffTypeID = IpyGameDataPY.GetFuncEvalCfg('FBEncourageBuff', 1, {}).get(curMapID, ChConfig.Def_SkillID_FBEncourageBuff)
-    skillBuffID = buffTypeID + encourageLV
-    skillBuff = GameWorld.GetGameData().GetSkillBySkillID(skillBuffID)
-    if not skillBuff:
-        GameWorld.Log("FbEncourageBuff   找不到技能%s" % skillBuffID)
-        return
-    
-    buffType = SkillCommon.GetBuffType(skillBuff)
-    
-    gameFB.SetPlayerGameFBDict(ownerID, key, encourageLV+1)
-    gameFB.SetPlayerGameFBDict(ownerID, encourageCntKey, encourageCnt+1)
-    #GameWorld.Log("FbEncourageBuff encourage nextLV=%s success" % encourageLV)
-    addHurtNum = IpyGameDataPY.GetFuncEvalCfg('FBEncourageBuff', 3, {}).get(curMapID, 0)
-    if curMapID == ChConfig.Def_FBMapID_AllFamilyBoss:
-        #给副本里所有盟成员提示
-        playerManager = GameWorld.GetMapCopyPlayerManager()
-        for index in xrange(playerManager.GetPlayerCount()):
-            player = playerManager.GetPlayerByIndex(index)
-            if not player:
-                continue
-            if player.GetFamilyID() != ownerID:
-                continue
-            BuffSkill.DoAddBuff(player, buffType, skillBuff, tick)
-            PlayerControl.NotifyCode(player, "AllianceBossText2", [curPlayer.GetName(), encourageLV+1])
-            SendFBEncourageInfo(player, encourageLV+1, ownerID)
-            if player.GetID() == curPlayer.GetID():
-                PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
-            
-    else:
-        BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick)
-        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_628920", [(encourageLV+1)*addHurtNum])
-        SendFBEncourageInfo(curPlayer, encourageLV+1, ownerID)
-        #成就
-        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
-    return True
-
-## 添加副本鼓舞buff,一般用于玩家掉线后,在规定时间内重新上线回到副本时重新上buff
-#  @param curPlayer 玩家
-#  @param key 副本玩家字典key
-#  @param tick 当前时间
-#  @return None
-def AddFbEncourageBuff(curPlayer, key, tick, ownerID=0):
-    curPlayerID = curPlayer.GetID()
-    GameWorld.Log("AddFbEncourageBuff() curPlayerID=%s" % curPlayerID)
-    ownerID = ownerID or curPlayer.GetID()
-    gameFB = GameWorld.GetGameFB()
-    encourageLV = gameFB.GetPlayerGameFBDictByKey(ownerID, key)
-    if not encourageLV:
-        return
-    mapID = GameWorld.GetMap().GetMapID()
-    mapID = GetRecordMapID(mapID)
-    buffTypeID = IpyGameDataPY.GetFuncEvalCfg('FBEncourageBuff', 1, {}).get(mapID, ChConfig.Def_SkillID_FBEncourageBuff)
-    skillBuffID = buffTypeID + encourageLV -1
-    skillBuff = GameWorld.GetGameData().GetSkillBySkillID(skillBuffID)
-    if not skillBuff:
-        GameWorld.Log("FbEncourageBuff   找不到技能%s" % skillBuffID)
-        return
-    
-    buffType = SkillCommon.GetBuffType(skillBuff)
-    BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick)
-    
-    SendFBEncourageInfo(curPlayer, encourageLV, ownerID)
-    return
-
-## 清除鼓舞buff
-#  @param curPlayer 玩家
-#  @param tick 当前时间
-#  @return True - 清除成功 ; False - 无该buff
-def ClearEncourageBuff(curPlayer, tick):
-    for buffTypeID in list(set(IpyGameDataPY.GetFuncEvalCfg('FBEncourageBuff', 1, {}).values())):
-        if BuffSkill.DelBuffBySkillID(curPlayer, buffTypeID, tick):
-            playerControl = PlayerControl.PlayerControl(curPlayer)
-            playerControl.RefreshPlayerAttrByBuff()
-            GameWorld.Log("ClearEncourageBuff() True")
-            return True
-    GameWorld.Log("ClearEncourageBuff() False")
-    return False
-
-## 发送副本鼓舞信息
-#  @param curPlayer 玩家
-#  @return None
-def SendFBEncourageInfo(curPlayer, lv, ownerID=0):
-    #//A3 0A 副本鼓舞信息通知 #tagMCFBEncourageInfo
-    curMapID = curPlayer.GetMapID()
-    curMapID = GetRecordMapID(curMapID)
-    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('FbEncourage', {'DataMapID':curMapID}, True)
-    if not ipyDataList:
-        return
-    encourageInfo = ChPyNetSendPack.tagMCFBEncourageInfo()
-    encourageInfo.Clear()
-    encourageInfo.InfoList = []
-    encourageCntKey = 'FbEncourageCnt_%s'
-    gameFB = GameWorld.GetGameFB()
-    ownerID = ownerID or curPlayer.GetID()
-    for ipyData in ipyDataList:
-        inspireType = ipyData.GetInspireType()
-        packData = ChPyNetSendPack.tagMCFBEncourageCnt()
-        packData.MoneyType = inspireType
-        packData.EncourageCnt = gameFB.GetPlayerGameFBDictByKey(ownerID, encourageCntKey % inspireType)
-        encourageInfo.InfoList.append(packData)
-    encourageInfo.Cnt = len(encourageInfo.InfoList)
-    NetPackCommon.SendFakePack(curPlayer, encourageInfo)
-    return
-
 ## 获取玩家所在副本区域福利倍值
 #  @param curPlayer 玩家
 #  @return 倍值-默认为1
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 8d1ae8b..377d290 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1325,13 +1325,6 @@
                         ("BYTE", "ShowType", 0),
                         ),
 
-                "FbEncourage":(
-                        ("DWORD", "DataMapID", 1),
-                        ("BYTE", "InspireType", 1),
-                        ("WORD", "InspireMaxLV", 0),
-                        ("char", "MoneyCount", 0),
-                        ),
-
                 "MapRefreshNPC":(
                         ("DWORD", "MapID", 1),
                         ("BYTE", "RefreshNum", 0),
@@ -2432,13 +2425,6 @@
                         ("BYTE", "Type", 1),
                         ("BYTE", "Star", 1),
                         ("WORD", "LevelMax", 0),
-                        ),
-
-                "FBBuyBuff":(
-                        ("DWORD", "MapId", 1),
-                        ("WORD", "MoneyCnt", 1),
-                        ("DWORD", "BuffID", 0),
-                        ("WORD", "BuffCD", 0),
                         ),
 
                 "SkillElement":(
@@ -4450,18 +4436,6 @@
     def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
     def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE
 
-# 副本鼓舞表
-class IPY_FbEncourage():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDataMapID(self): return self.attrTuple[0] # 地图ID DWORD
-    def GetInspireType(self): return self.attrTuple[1] # 鼓舞类型 BYTE
-    def GetInspireMaxLV(self): return self.attrTuple[2] # 鼓舞等级限制 WORD
-    def GetMoneyCount(self): return self.attrTuple[3] # 单次消耗金钱数量 char
-
 # 地图标试点NPC刷新
 class IPY_MapRefreshNPC():
     
@@ -6169,18 +6143,6 @@
     def GetStar(self): return self.attrTuple[1] #  装备星数 BYTE
     def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD
 
-# 副本Buff表
-class IPY_FBBuyBuff():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetMapId(self): return self.attrTuple[0] #  DWORD
-    def GetMoneyCnt(self): return self.attrTuple[1] # 仙玉数量 WORD
-    def GetBuffID(self): return self.attrTuple[2] # BuffID DWORD
-    def GetBuffCD(self): return self.attrTuple[3] # 间隔时间s WORD
-
 # 技能升级表
 class IPY_SkillElement():
     
@@ -6580,7 +6542,6 @@
         self.__LoadFileData("FamilyRedPack", onlyCheck)
         self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
         self.__LoadFileData("NPCShow", onlyCheck)
-        self.__LoadFileData("FbEncourage", onlyCheck)
         self.__LoadFileData("MapRefreshNPC", onlyCheck)
         self.__LoadFileData("RuneCompound", onlyCheck)
         self.__LoadFileData("ResourcesBack", onlyCheck)
@@ -6702,7 +6663,6 @@
         self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
         self.__LoadFileData("FamilyZhenfa", onlyCheck)
         self.__LoadFileData("ItemWashMax", onlyCheck)
-        self.__LoadFileData("FBBuyBuff", onlyCheck)
         self.__LoadFileData("SkillElement", onlyCheck)
         self.__LoadFileData("LingGenEffect", onlyCheck)
         self.__LoadFileData("LoveGift", onlyCheck)
@@ -7759,13 +7719,6 @@
         self.CheckLoadData("NPCShow")
         return self.ipyNPCShowCache[index]
 
-    def GetFbEncourageCount(self):
-        self.CheckLoadData("FbEncourage")
-        return self.ipyFbEncourageLen
-    def GetFbEncourageByIndex(self, index):
-        self.CheckLoadData("FbEncourage")
-        return self.ipyFbEncourageCache[index]
-
     def GetMapRefreshNPCCount(self):
         self.CheckLoadData("MapRefreshNPC")
         return self.ipyMapRefreshNPCLen
@@ -8612,13 +8565,6 @@
     def GetItemWashMaxByIndex(self, index):
         self.CheckLoadData("ItemWashMax")
         return self.ipyItemWashMaxCache[index]
-
-    def GetFBBuyBuffCount(self):
-        self.CheckLoadData("FBBuyBuff")
-        return self.ipyFBBuyBuffLen
-    def GetFBBuyBuffByIndex(self, index):
-        self.CheckLoadData("FBBuyBuff")
-        return self.ipyFBBuyBuffCache[index]
 
     def GetSkillElementCount(self):
         self.CheckLoadData("SkillElement")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 97e58b5..6acc07c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1000,7 +1000,6 @@
     playerID = curPlayer.GetPlayerID()
     if not isDisconnect:
         CrossPlayerData.ClearCrossSyncDataCache(curPlayer)
-        PyGameData.g_fbBuyBuffTimeDict.pop(playerID, None)
     #清除地图玩家缓存
     PyGameData.g_playerReqEnterFBEx.pop(playerID, None)
     NPCCommon.ClearPriWoodPile(curPlayer)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index 84f2db6..93e4a3b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -47,7 +47,6 @@
 import math
 #---------------------------------------------------------------------
 def OnLogin(curPlayer):
-    NotifyBuyFBBuffInfo(curPlayer)
     return
 
 ## 玩家副本行为封包 A5 08
@@ -547,75 +546,6 @@
         GameObj.SetHPFull(curPlayer)
         
     GameWorld.Log("玩家退出自定义场景!", curPlayer.GetPlayerID())
-    return
-
-#// B1 0A 副本购买buff #tagCMFBBuyBuff
-#struct    tagCMFBBuyBuff
-#{
-#    tagHead         Head;
-#    DWORD        MapID;
-#    WORD        MoneyCnt;
-#};
-def OnFBBuyBuff(playerIndex, clientData, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
-    playerID = curPlayer.GetPlayerID()
-    mapID = clientData.MapID
-    moneyCnt = clientData.MoneyCnt
-    ipyData = IpyGameDataPY.GetIpyGameData('FBBuyBuff', mapID, moneyCnt)
-    if not ipyData:
-        return
-    addBuffID = ipyData.GetBuffID()
-    curSkill = GameWorld.GetGameData().GetSkillBySkillID(addBuffID)
-    if not curSkill:
-        return
-    crossMapID = PlayerControl.GetCrossMapID(curPlayer)
-    if crossMapID and mapID !=crossMapID:
-        return
-    if not crossMapID and mapID != GameWorld.GetMap().GetMapID():
-        return
-    
-    curTime = int(time.time())
-    #判断CD 
-    timeKey = (mapID, moneyCnt)
-    lastTime = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {}).get(timeKey, 0)
-    if lastTime and curTime - lastTime < ipyData.GetBuffCD():
-        GameWorld.DebugLog('副本购买buff CD未到 ')
-        return
-
-    #扣钱
-    infoDict =  {"MapID":mapID, "addBuffID":addBuffID}
-    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, moneyCnt, ChConfig.Def_Cost_FBBuyBuff, infoDict):
-        return
-    if playerID not in PyGameData.g_fbBuyBuffTimeDict:
-        PyGameData.g_fbBuyBuffTimeDict[playerID] = {}
-    PyGameData.g_fbBuyBuffTimeDict[playerID][timeKey] = curTime
-    NotifyBuyFBBuffInfo(curPlayer)
-    if crossMapID:
-        msgDict = {"PlayerID":curPlayer.GetPlayerID(), "buffID":addBuffID}
-        GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_AddBuff, msgDict)
-        GameWorld.DebugLog("跨服中请求复活, crossMapID=%s,msgDict=%s" % (crossMapID, msgDict), playerID)
-        return
-
-    SkillShell.__DoLogic_AddBuff(curPlayer, curPlayer, curSkill, False, tick, 0, 0)
-    #SkillCommon.AddBuffBySkillType(curPlayer, addBuffID, tick)
-    return
-
-def NotifyBuyFBBuffInfo(curPlayer):
-    playerID = curPlayer.GetPlayerID()
-    buffTimeDict = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {})
-    if not buffTimeDict:
-        return
-    packData = ChPyNetSendPack.tagMCFBBuyBuffInfo()
-    packData.InfoList = []
-    for timeKey, buyTime in buffTimeDict.items():
-        mapID, moneyCnt = timeKey
-        timeInfo = ChPyNetSendPack.tagMCFBBuyBuffTime()
-        timeInfo.MapID = mapID
-        timeInfo.MoneyCnt = moneyCnt
-        timeInfo.BuyTime = buyTime
-        packData.InfoList.append(timeInfo)
-    packData.Cnt = len(packData.InfoList)
-    NetPackCommon.SendFakePack(curPlayer, packData)
     return
 
 #// B1 08 快速一键过关副本 #tagCMFBQuickPass
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index e3ba0a0..a28cc57 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -115,7 +115,6 @@
 
 g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
 g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
-g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
 g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]}
 
 g_coupleInfo = {} # {playerID:[coupleID, coupleName], ...}
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 57cc487..35ac305 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1606,7 +1606,7 @@
 SuccType_DujieFBHelp, #渡劫护法成功X次 78
 SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
 SuccType_XXX80, #废弃 80
-SuccType_FBEncourage, #x副本累计鼓舞X次 81
+SuccType_81, #x副本累计鼓舞X次 81
 SuccType_EquipStar, #x件x阶x星 82
 SuccType_XXX83, #废弃 83
 SuccType_XXX84, #废弃 84
@@ -1726,7 +1726,7 @@
                               SuccType_QueenRelics,SuccType_XMZZConWin,
                               SuccType_Collect,SuccType_DogzBattle,
                               SuccType_UseItem,SuccType_FamilyTechLV,
-                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
+                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
                               SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
                               SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
                               ]

--
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