From 38bdbd5e4429a852dc8b78cf0345016a8df83dd7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 九月 2025 14:44:29 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(上阵星级加成属性取有效最大星级;吞噬升星优先随机提升有效的槽位;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
index adf6e3e..ca7a4f9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
@@ -364,7 +364,7 @@
         
         for _ in xrange(cnt):
             dbData = DBStruct.tagDBGameRec()
-            dbData.readData(datas, pos, dataslen)
+            pos += dbData.readData(datas, pos, dataslen)
             recType = dbData.RecType
             recID = dbData.RecID
             recTypeIDMgr = self.GetRecTypeIDMgr(recType, recID)

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