From 38bdbd5e4429a852dc8b78cf0345016a8df83dd7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 九月 2025 14:44:29 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(上阵星级加成属性取有效最大星级;吞噬升星优先随机提升有效的槽位;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py |    8 +-------
 1 files changed, 1 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 1f6e2cb..29bd5fd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -30,8 +30,6 @@
 import PlayerFamily
 import ChPyNetSendPack
 import NetPackCommon
-import Operate_EquipStone
-import PlayerActBossTrial
 import PlayerXiangong
 import IpyGameDataPY
 import DataRecordPack
@@ -999,11 +997,7 @@
                 #GameWorld.DebugLog("增加副本次数默认使用! mapID=%s" % mapID)
                 tagItem.Clear()
                 return True
-        #活动道具自动转化
-        if PlayerActBossTrial.CheckActItemAutoTransform(curPlayer, tagItem, itemID, tagItemCount):
-            tagItem.Clear()
-            return True
-        
+            
         if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
             # 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
             if packIndex == IPY_GameWorld.rptItem:

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