From 38bdbd5e4429a852dc8b78cf0345016a8df83dd7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 九月 2025 14:44:29 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(上阵星级加成属性取有效最大星级;吞噬升星优先随机提升有效的槽位;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
index 91d42f1..a78b1b6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
@@ -67,8 +67,7 @@
 
 # 发送主服玩家数据给跨服
 def SendMergeData_Buff(curPlayer, buffID, plusValueList):
-    if buffID in [ChConfig.Def_SkillID_LimitSuperBuff,
-                  ChConfig.Def_SkillID_TJGSuperBuff]:
+    if buffID in [ChConfig.Def_SkillID_LimitSuperBuff]:
         # 不需要处理的buff
         return
     if curPlayer.GetGameObjType() != IPY_GameWorld.gotPlayer:

--
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