From 38bdbd5e4429a852dc8b78cf0345016a8df83dd7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 九月 2025 14:44:29 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(上阵星级加成属性取有效最大星级;吞噬升星优先随机提升有效的槽位;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py
index 552bb7e..325ade2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py
@@ -248,8 +248,9 @@
# 给物品
if itemDict:
- itemDict['IsBind'] = isBind
- ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}])
+ pass
+ #itemDict['IsBind'] = isBind
+ #ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}])
else:
ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem],
event=[ChConfig.ItemGive_FamilyStore, False, {}])
--
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