From 3ac863ebc8f55dd0838b4ee2f9d0c39234af25eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 二月 2026 10:46:00 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(修改游历体力为DWORD;红颜时装升级改为使用背包物品;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py | 75 ++++++++++++++++++++++++++++++++-----
1 files changed, 64 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
index fa2c200..5d74c1c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
@@ -25,11 +25,15 @@
import Commands
import IPY_GameWorld
import DataRecordPack
+import ChServerToServerPyPack
+import NetPackCommon
import PlayerControl
import ReadChConfig
import traceback
import FBLogic
import GameObj
+import ShareDefine
+import CrossPlayer
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -96,21 +100,34 @@
elif not CheckGMLV(curPlayer , callFunName):
GameWorld.DebugAnswer(curPlayer, 'GM等级不足!')
return
+
+ #把剩余参数转换为整型
+ for i in range(1, len(inputList)):
+ value = GameWorld.ToNumDef(inputList[i], None)
+ if value == None:
+ #GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
+ continue
+ inputList[i] = value
+
callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "OnExec"))
if callFunc:
- #删除命令,只将参数传入
- del inputList[0]
- #把剩余参数转换为整型
- for i in range(0, len(inputList)):
- value = GameWorld.ToNumDef(inputList[i], None)
- if value == None:
- #GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
- continue
- inputList[i] = value
-
- callFunc(curPlayer, inputList)
+ #删除命令,只将参数传入
+ callFunc(curPlayer, inputList[1:])
DR_UseGMCMD(curPlayer, inputStr)
+
+ # 检查是否额外发给其他跨服服务器
+ if GameWorld.IsMainServer():
+ callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "GetGMServerIDList"))
+ if callFunc != None:
+ gmServerIDList = callFunc(curPlayer)
+ pack = ChServerToServerPyPack.tagSSGMCMD()
+ pack.FromServerID = GameWorld.GetGameWorld().GetServerID()
+ pack.ServerType = GameWorld.GetServerType()
+ pack.PlayerID = curPlayer.GetPlayerID()
+ pack.CMDStr = str(inputList)
+ pack.CMDLen = len(pack.CMDStr)
+ NetPackCommon.SendCrossServerToServerPack(pack, gmServerIDList, dirType=ShareDefine.dirType_Cross)
return
# GameObj 的 Get、Set函数
@@ -196,6 +213,42 @@
# raise Exception(errorMsg)
return
+#// C2 04 跨服GM命令 #tagSSGMCMD
+#
+#struct tagSSGMCMD
+#{
+# tagHead Head;
+# DWORD FromServerID; //哪个服发的
+# BYTE ServerType; //服务器类型
+# DWORD PlayerID; //哪个玩家触发发送的
+# BYTE CMDLen;
+# char CMDStr[CMDLen];
+#};
+def OnSSGMCMD(netPack):
+ fromServerID = netPack.FromServerID
+ playerID = netPack.PlayerID
+ cmdStr = netPack.CMDStr
+ GameWorld.Log("OnSSGMCMD cmdStr=%s,fromServerID=%s" % (cmdStr, fromServerID), playerID)
+ crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(playerID)
+ if not crossPlayer:
+ GameWorld.ErrLog("本服找不到crossPlayer!", playerID)
+ return
+ cmdList = eval(cmdStr)
+ callFunName = cmdList[0]
+ callName = "%s.%s" % (callFunName, "OnExec")
+ callFunc = GameWorld.GetExecFunc(Commands, callName)
+ if not callFunc:
+ GameWorld.DebugAnswer(crossPlayer, "找不到该跨服命令! %s" % callName)
+ return
+ try:
+ #只将实际参数传入
+ callFunc(crossPlayer, cmdList[1:])
+ except BaseException:
+ GameWorld.DebugAnswer(crossPlayer, "跨服执行GM命令错误!serverID=%s" % GameWorld.GetGameWorld().GetServerID())
+ errorMsg = str(traceback.format_exc())
+ GameWorld.ErrLog('GM命令错误 - > %s' % errorMsg, crossPlayer.GetPlayerID())
+ return
+
## 使用GM命令流向
# @param curPlayer: 玩家实例
# @return: None
--
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