From 3ac863ebc8f55dd0838b4ee2f9d0c39234af25eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 二月 2026 10:46:00 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(修改游历体力为DWORD;红颜时装升级改为使用背包物品;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |   21 ++++++++++-----------
 1 files changed, 10 insertions(+), 11 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b4a2a29..5c3416a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -26,13 +26,20 @@
 
 import time
 
-def OnDay():
+def OnDay(centerEventValue=0):
+    # @param centerEventValue: 跨服中心事件值,不为0时代表是跨服中心同步的事件,只处理跨服功能需要处理的逻辑
     
     drBillboardTypeList = []
-    if GameWorld.IsCrossServer():
+    if centerEventValue:
+        if not GameWorld.IsCrossServer():
+            # 跨服事件只跨服服务器处理
+            return
         drBillboardTypeList = ShareDefine.CrossBillboardTypeList
+        eventName = "OnDay%s" % centerEventValue
+        
     else:
         drBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
+        eventName = "OnDay"
         
     billboardMgr = DBDataMgr.GetBillboardMgr()
     for billboardType in drBillboardTypeList:
@@ -41,7 +48,7 @@
         groupList = billboardMgr.GetBillboardGroupList(billboardType)
         for billboardType, groupValue1, groupValue2 in groupList:
             billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
-            billboardObj.SaveDRData("OnDay")
+            billboardObj.SaveDRData(eventName)
             
     return
 
@@ -87,14 +94,6 @@
 
 def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
     ##更新玩家总战斗力
-    return
-
-def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
-    ## 更新宠物排行榜
-    return
-
-def UpdateRealmBillboard(curPlayer):
-    ##境界榜
     return
 
 #def __CanPlayerBillboardComm(curPlayer):

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