From 3bc2e9aae7e595d5be896a9db4c909b76fa6f5be Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 七月 2025 14:16:29 +0800
Subject: [PATCH] 0312 物品叠加数量支持配置DWORD
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
index b6f1fc3..7b987b7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -19,9 +19,6 @@
import PlayerControl
import AttackCommon
import ChConfig
-import ChEquip
-import GameWorld
-import EventShell
import FBLogic
import GameObj
import NPCCommon
@@ -121,6 +118,4 @@
playerControl = PlayerControl.PlayerControl(curTagPlayer)
playerControl.SetDead()
FBLogic.DoFBOnNPCKill_Player(curNormalNPC, curTagPlayer, tick)
- #触发玩家死亡事件
- EventShell.EventRespons_PlayerEvent(curTagPlayer, "player_dead")
return True
--
Gitblit v1.8.0