From 3bc2e9aae7e595d5be896a9db4c909b76fa6f5be Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 七月 2025 14:16:29 +0800
Subject: [PATCH] 0312 物品叠加数量支持配置DWORD

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
index 5becad8..345acff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -30,7 +30,6 @@
 import PlayerSuccess
 import PlayerWeekParty
 import ShareDefine
-import EventShell
 import PyGameData
 
 g_stoneCanPlaceList = []  # 可镶嵌的位置
@@ -219,8 +218,6 @@
     Sycn_StoneHoleInfo(curPlayer, [equipPackIndex])
     # 成就
     DoStoneSuccess(curPlayer, classLV)
-
-    EventShell.EventRespons_InlayStone(curPlayer)
     return
 
 
@@ -578,7 +575,6 @@
     DataRecordPack.DR_StoneItemChange(curPlayer, eventName,
                                       {'equipPackIndex': equipPackIndex, "holeIndex": holeIndex, "stoneID": stoneID,
                                        'changeStoneID': changeStoneID})
-    EventShell.EventRespons_StoneChange(curPlayer)
     return
 
 

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