From 3bc2e9aae7e595d5be896a9db4c909b76fa6f5be Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 七月 2025 14:16:29 +0800
Subject: [PATCH] 0312 物品叠加数量支持配置DWORD
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index 74520ef..d67d9e1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,7 +28,6 @@
import DataRecordPack
import PlayerWing
import PlayerDogz
-import EventShell
import random
import math
@@ -294,7 +293,6 @@
#itemColor = makeItemData.GetItemColor()
#itemQuality = makeItemData.GetItemQuality()
#PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
- #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
# 合成失败
else:
GameWorld.DebugLog("合成失败!")
--
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