From 3bc2e9aae7e595d5be896a9db4c909b76fa6f5be Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 七月 2025 14:16:29 +0800
Subject: [PATCH] 0312 物品叠加数量支持配置DWORD

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   33 +++------------------------------
 1 files changed, 3 insertions(+), 30 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 33c23ed..4068544 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -21,7 +21,6 @@
 import FBLogic
 import IPY_GameWorld
 import ChPlayer
-import GameLogInfo
 import GameServerRefresh
 import ShareDefine
 import PlayerGameWallow
@@ -39,7 +38,6 @@
 import FunctionNPCCommon
 import PlayerGoldGift
 import PlayerActivity
-import PlayerBindJadeWheel
 import FBCommon
 import PlayerSuccess
 import PlayerFreeGoods
@@ -98,13 +96,13 @@
 import PlayerFlashGiftbag
 import PlayerDailyGiftbag
 import PlayerFairyCeremony
+import PlayerOfflineSupport
 import PlayerNewFairyCeremony
 import PlayerActHorsePetFeast
 import PlayerFeastRedPacket
 import PlayerCrossYaomoBoss
 import PlayerLuckyCloudBuy
 import PlayerLuckyTreasure
-import PlayerAuctionHouse
 import PlayerTongTianLing
 import PlayerRefineStove
 import PlayerFlashSale
@@ -115,7 +113,6 @@
 import PlayerZhanling
 import PlayerVip
 import PlayerLove
-import PlayerDiceEx
 import IpyGameDataPY
 import FamilyRobBoss
 import FBHelpBattle
@@ -141,21 +138,14 @@
 
 def DoLogic_OnDay(tick):
     GameWorld.Log("MapServer -> OnDay!")
-    playerManager = GameWorld.GetPlayerManager()
-    #处理所有玩家信件的onday事件, 把存在时间+1
-    playerManager.ProcessAllPlayerMailOnDay()
-    #清空每日日记记录信息
-    GameLogInfo.ClearGameLogInfo()
-    
     #副本OnDay事件响应
     FBLogic.OnDay(tick)
     
-    #删除所有的任务发布
-    missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager()
-    missionPubManager.Clear()
     #仙盟
     PlayerFamily.FamilyOnDay()
     
+    PlayerOfflineSupport.OnDay()
+    playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
         curPlayer = playerManager.GetPlayerByIndex(i)
         
@@ -329,8 +319,6 @@
         PlayerGoldGift.OnDay(curPlayer)
         #炼丹
         PlayerRefineStove.OnDay(curPlayer)
-        #绑玉转盘
-        PlayerBindJadeWheel.OnDay(curPlayer)
         #转盘
         PlayerActTurntable.PlayerOnDay(curPlayer)
         #情缘
@@ -364,9 +352,6 @@
         PlayerRecover.RecoverOnDay(curPlayer)
         #购买次数清空
         Operate_PlayerBuyZhenQi.PlayerOnDay(curPlayer)
-        
-        #我要太极过天
-        PlayerDiceEx.OnDay(curPlayer)
         # 世界boss
         BossHurtMng.OnDay(curPlayer)
         # 仙盟过天
@@ -1006,18 +991,6 @@
             assistData = eval(msgValue)
             if GameWorld.GetMap().GetMapID() == assistData[0]:
                 PlayerAssist.GameServer_AssistBossMsg(assistData[1:])
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_AddFamilyAuctionItem:
-            mapID, familyAuctionItemDict = eval(msgValue)
-            if GameWorld.GetMap().GetMapID() == mapID:
-                PlayerAuctionHouse.DoAddFamilyAuctionItem(familyAuctionItemDict)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_AddSystemAuctionItem:
-            mapID, sysAuctionItemList = eval(msgValue)
-            if GameWorld.GetMap().GetMapID() == mapID:
-                PlayerAuctionHouse.DoAddSystemAuctionItem(sysAuctionItemList)
             return
         
         if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:

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