From 3beded4a9ae2e126158d89a4e7048f595ea0bc1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 12:01:24 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(技能触发来源触发逻辑优化;增加承伤盾支持,0428通知buff相关值;增加嘲讽支持,优化技能选择目标逻辑;增加连击、反击、格挡、暴击、通用击晕支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py
index b7b2bfe..fee72a3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py
@@ -302,6 +302,8 @@
         self.__memberList.append(member)
         return member
     
+    def GetMemberIDList(self): return self.__memberDict.keys()
+    
     def AddMember(self, playerID):
         member = None
         if playerID in self.__memberDict:
@@ -366,7 +368,7 @@
                 continue
             familyFightPowerTotal += member.GetFightPowerTotal()
         self.SetFightPowerTotal(familyFightPowerTotal)
-        GameWorld.DebugLog("刷新仙盟总战力! familyID=%s" % self.GetID())
+        #GameWorld.DebugLog("刷新仙盟总战力! familyID=%s" % self.GetID())
         self.__memFightPowerChange = False
         return familyFightPowerTotal
     

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