From 3beded4a9ae2e126158d89a4e7048f595ea0bc1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 12:01:24 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(技能触发来源触发逻辑优化;增加承伤盾支持,0428通知buff相关值;增加嘲讽支持,优化技能选择目标逻辑;增加连击、反击、格挡、暴击、通用击晕支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
index 3321d6a..ec05aed 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
@@ -17,10 +17,8 @@
 import ChConfig
 import FBCommon
 import GameWorld
-import IPY_GameWorld
 import ItemControler
 import PlayerControl
-import EventShell
 
 
 
@@ -57,6 +55,5 @@
         overDict[FBCommon.Over_itemInfo] = FBCommon.GetJsonItemList([itemID])
 
     FBCommon.NotifyFBOver(curPlayer,mapID,lineID,1,overDict)
-    EventShell.EventRespons_FBEvent(curPlayer, "guardfbpass")
     PlayerControl.SetCustomMap(curPlayer, 0, 0)
     return
\ No newline at end of file

--
Gitblit v1.8.0