From 3beded4a9ae2e126158d89a4e7048f595ea0bc1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 12:01:24 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(技能触发来源触发逻辑优化;增加承伤盾支持,0428通知buff相关值;增加嘲讽支持,优化技能选择目标逻辑;增加连击、反击、格挡、暴击、通用击晕支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py |   10 ----------
 1 files changed, 0 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py
index 5feff75..4876ac8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py
@@ -21,11 +21,9 @@
 #---------------------------------------------------------------------
 import IPY_GameWorld
 import GameWorld
-import NPCCommon
 import PlayerControl
 import PlayerState
 import ChConfig
-#import PlayerGameEvent
 import BaseAttack
 import OperControlManager
 import GameObj
@@ -109,10 +107,6 @@
     #    PlayerControl.NotifyCode(curPlayer, "CannotAtk05")
     #    return
     #===========================================================================
-    
-    if vehicle == IPY_GameWorld.pvTruck:
-        PlayerControl.NotifyCode(curPlayer, "CannotAtk06")
-        return
     
     sendPack = IPY_GameWorld.IPY_CPlayerBaseAttack()
     sendPackObjID = sendPack.GetObjID()
@@ -264,10 +258,6 @@
 #    #判断是否敌对关系
 #    if relation[0] != ChConfig.Type_Relation_Enemy :
 #        return
-#    
-#    #跳舞钓鱼打断
-#    if curPlayerAction == IPY_GameWorld.paGameEvent:
-#        PlayerGameEvent.StopGameEvent(curPlayer, tick)
 #    
 #    #进度条打断
 #    elif curPlayerAction == IPY_GameWorld.paPreparing:

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