From 3beded4a9ae2e126158d89a4e7048f595ea0bc1b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 25 八月 2025 12:01:24 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(技能触发来源触发逻辑优化;增加承伤盾支持,0428通知buff相关值;增加嘲讽支持,优化技能选择目标逻辑;增加连击、反击、格挡、暴击、通用击晕支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py | 10 ++++------ 1 files changed, 4 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py index 643e9e5..86d1b97 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py @@ -47,6 +47,7 @@ import EventReport import ItemCommon import DataRecordPack +import ShareDefine import PlayerCoin import md5 @@ -539,12 +540,9 @@ succGiveItemList = [] for itemInfo in awardItemList: itemID, itemCount, itemBind = itemInfo[:3] - isAppoint = itemInfo[3] if len(itemInfo) > 3 else 0 - - if isAppoint: - isOK = ItemControler.GivePlayerAppointItem(curPlayer, itemID, False) - else: - isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) + appointID = itemInfo[3] if len(itemInfo) > 3 else 0 + setAttrDict = {ShareDefine.Def_CItemKey_AppointID:appointID} + isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], setAttrDict=setAttrDict) if isOK: succGiveItemList.append(itemInfo) -- Gitblit v1.8.0