From 3beded4a9ae2e126158d89a4e7048f595ea0bc1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 12:01:24 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(技能触发来源触发逻辑优化;增加承伤盾支持,0428通知buff相关值;增加嘲讽支持,优化技能选择目标逻辑;增加连击、反击、格挡、暴击、通用击晕支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddSuccessProgress.py |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddSuccessProgress.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddSuccessProgress.py
index 8c3de89..5616c55 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddSuccessProgress.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddSuccessProgress.py
@@ -19,7 +19,6 @@
 import PlayerSuccess
 import ShareDefine
 import GameWorld
-import EventShell
 #---------------------------------------------------------------------
 
 #逻辑实现
@@ -54,8 +53,5 @@
         return
     
     PlayerSuccess.DoAddSuccessProgress(curPlayer, successType, addCnt, condition)
-    
-    if successType == ShareDefine.SuccType_DujieFBHelp:
-        EventShell.EventRespons_DujieFBHelp(curPlayer)
     return
 

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