From 3ce8b5df3f2994b94a7103636a7b720f1532fca7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 25 九月 2025 18:00:54 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(司马微技能;增加效果6014-增加技能概率;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 390ea1a..91097da 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4322,6 +4322,7 @@ PassiveEff_AddSkillPerByBuffLayer = 6011 # 增加本次技能万分比(根据buff层级) PassiveEff_AddBuffLayerMax = 6012 # 添加buff层级上限: 数值1-增加层级上限 PassiveEff_AddFinalDamPer = 6013 # 增加最终增伤(根据属性转化) +PassiveEff_AddSkillRate = 6014 # 增加技能概率 # 被动效果ID有触发值时就返回的 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit] -- Gitblit v1.8.0