From 3ce8b5df3f2994b94a7103636a7b720f1532fca7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 25 九月 2025 18:00:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(司马微技能;增加效果6014-增加技能概率;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 390ea1a..91097da 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4322,6 +4322,7 @@
 PassiveEff_AddSkillPerByBuffLayer = 6011 # 增加本次技能万分比(根据buff层级)
 PassiveEff_AddBuffLayerMax = 6012 # 添加buff层级上限:  数值1-增加层级上限
 PassiveEff_AddFinalDamPer = 6013 # 增加最终增伤(根据属性转化)
+PassiveEff_AddSkillRate = 6014 # 增加技能概率
 
 # 被动效果ID有触发值时就返回的
 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit]

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